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Everywhere: Make global inline functions not static

`inline` already assigns vague linkage, so there's no need to
also assign per-TU linkage. Allows the linker to dedup these
functions across TUs (and is almost always just the Right Thing
to do in C++ -- this ain't C).
This commit is contained in:
Nico Weber 2023-01-04 12:25:47 -05:00 committed by Linus Groh
parent 0a3cc10bb6
commit a96f307af1
3 changed files with 3 additions and 3 deletions

View file

@ -14,7 +14,7 @@
namespace Gfx::Detail {
[[maybe_unused]] inline static void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
[[maybe_unused]] inline void approximately_place_on_int_grid(FloatPoint ffrom, FloatPoint fto, IntPoint& from, IntPoint& to, Optional<IntPoint> previous_to)
{
auto diffs = fto - ffrom;
// Truncate all first (round down).