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LibGL: Implement glDepthRange
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7 changed files with 26 additions and 1 deletions
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@ -369,6 +369,7 @@ GLAPI void glColorPointer(GLint size, GLenum type, GLsizei stride, const void* p
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GLAPI void glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const void* pointer);
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GLAPI void glDrawArrays(GLenum mode, GLint first, GLsizei count);
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GLAPI void glDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices);
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GLAPI void glDepthRange(GLdouble nearVal, GLdouble farVal);
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#ifdef __cplusplus
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}
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