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LibGL: Implement glDepthRange
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7 changed files with 26 additions and 1 deletions
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@ -29,6 +29,8 @@ struct RasterizerOptions {
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GLenum blend_source_factor { GL_ONE };
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GLenum blend_destination_factor { GL_ONE };
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u32 color_mask { 0xffffffff };
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float depth_min { 0 };
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float depth_max { 1 };
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};
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class SoftwareRasterizer final {
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