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LookupServer: Retry with 0x20 randomization turned off on EREFUSED
Apparently some authoritative servers don't handle 0x20 randomization well and may send EREFUSED. Retry with randomization turned off then. Reference: https://github.com/dns-violations/dns-violations/blob/master/2017/DVE-2017-0006.md More work towards #10.
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6 changed files with 48 additions and 11 deletions
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@ -161,7 +161,7 @@ void LookupServer::service_client(RefPtr<CLocalSocket> socket)
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}
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}
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Vector<String> LookupServer::lookup(const String& hostname, bool& did_timeout, unsigned short record_type)
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Vector<String> LookupServer::lookup(const String& hostname, bool& did_timeout, unsigned short record_type, ShouldRandomizeCase should_randomize_case)
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{
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if (auto it = m_lookup_cache.find(hostname); it != m_lookup_cache.end()) {
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auto& cached_lookup = it->value;
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@ -172,7 +172,7 @@ Vector<String> LookupServer::lookup(const String& hostname, bool& did_timeout, u
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}
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DNSRequest request;
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request.add_question(hostname, record_type);
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request.add_question(hostname, record_type, should_randomize_case);
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auto buffer = request.to_byte_buffer();
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@ -216,6 +216,15 @@ Vector<String> LookupServer::lookup(const String& hostname, bool& did_timeout, u
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dbgprintf("LookupServer: ID mismatch (%u vs %u) :(\n", response.id(), request.id());
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return {};
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}
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if (response.code() == DNSResponse::Code::REFUSED) {
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if (should_randomize_case == ShouldRandomizeCase::Yes) {
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// Retry with 0x20 case randomization turned off.
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return lookup(hostname, did_timeout, record_type, ShouldRandomizeCase::No);
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}
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return {};
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}
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if (response.question_count() != request.question_count()) {
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dbgprintf("LookupServer: Question count (%u vs %u) :(\n", response.question_count(), request.question_count());
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return {};
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