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WindowServer: Add API to set/get screen layouts

This sets the stage so that DisplaySettings can configure the screen
layout and set various screen resolutions in one go. It also allows
for an easy "atomic" revert of the previous settings.
This commit is contained in:
Tom 2021-06-14 21:19:56 -06:00 committed by Andreas Kling
parent 34394044b3
commit aa15bf81e4
23 changed files with 558 additions and 228 deletions

View file

@ -11,11 +11,17 @@
#include <LibGUI/Forward.h>
#include <LibGfx/Rect.h>
#include <Services/Taskbar/TaskbarWindow.h>
#include <Services/WindowServer/ScreenLayout.h>
namespace GUI {
using ScreenLayout = WindowServer::ScreenLayout;
class Desktop {
public:
// Most people will probably have 4 screens or less
static constexpr size_t default_screen_rect_count = 4;
static Desktop& the();
Desktop();
@ -35,7 +41,7 @@ public:
void did_receive_screen_rects(Badge<WindowServerConnection>, const Vector<Gfx::IntRect, 4>&, size_t);
private:
Vector<Gfx::IntRect, 4> m_rects;
Vector<Gfx::IntRect, default_screen_rect_count> m_rects;
size_t m_main_screen_index { 0 };
Gfx::IntRect m_bounding_rect;
};