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LibGfx: Add Path::[horizontal,vertical]_path_to()
The SVG spec describes some path operations using these, so we might as well have them. :^)
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@ -150,6 +150,22 @@ public:
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invalidate_split_lines();
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invalidate_split_lines();
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}
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}
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void horizontal_line_to(float x)
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{
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float previous_y = 0;
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if (!m_segments.is_empty())
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previous_y = m_segments.last().point().y();
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line_to({ x, previous_y });
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}
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void vertical_line_to(float y)
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{
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float previous_x = 0;
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if (!m_segments.is_empty())
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previous_x = m_segments.last().point().x();
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line_to({ previous_x, y });
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}
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void quadratic_bezier_curve_to(const FloatPoint& through, const FloatPoint& point)
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void quadratic_bezier_curve_to(const FloatPoint& through, const FloatPoint& point)
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{
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{
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append_segment<QuadraticBezierCurveSegment>(point, through);
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append_segment<QuadraticBezierCurveSegment>(point, through);
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