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https://github.com/RGBCube/serenity
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tiled backgrounds no longer has strange off-by-one pixel errors
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parent
c23882dde1
commit
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9 changed files with 346 additions and 16 deletions
50
Demos/PaintTest/main.cpp
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50
Demos/PaintTest/main.cpp
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#include <LibGUI/GApplication.h>
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#include <LibGUI/GWindow.h>
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#include <LibGUI/GWidget.h>
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#include <LibGUI/GPainter.h>
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#include <SharedGraphics/PNGLoader.h>
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class TestWidget final : public GWidget {
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public:
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TestWidget(GWidget* parent) : GWidget(parent) { }
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virtual ~TestWidget() override { }
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void set_bitmap(RetainPtr<GraphicsBitmap>&& bitmap)
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{
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m_bitmap = move(bitmap);
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update();
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}
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private:
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virtual void paint_event(GPaintEvent&) override
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{
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GPainter painter(*this);
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painter.fill_rect(rect(), Color::LightGray);
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painter.blit_tiled({ 0, 0, 160, 160 }, *m_bitmap, m_bitmap->rect());
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painter.add_clip_rect({ 50, 50, 115, 95 });
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painter.blit_tiled({ 160, 160, 160, 160 }, *m_bitmap, m_bitmap->rect());
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}
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RetainPtr<GraphicsBitmap> m_bitmap;
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};
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int main(int argc, char** argv)
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{
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GApplication app(argc, argv);
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auto* window = new GWindow;
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window->set_rect(100, 100, 400, 400);
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window->set_title("Paint test");
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auto* test_widget = new TestWidget(nullptr);
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window->set_main_widget(test_widget);
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test_widget->set_bitmap(load_png("/res/icons/gear16.png"));
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window->show();
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return app.exec();
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}
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