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https://github.com/RGBCube/serenity
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tiled backgrounds no longer has strange off-by-one pixel errors
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c23882dde1
commit
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9 changed files with 346 additions and 16 deletions
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@ -279,25 +279,26 @@ void Painter::blit_tiled(const Point& position, const GraphicsBitmap& source, co
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auto clipped_rect = dst_rect.intersected(clip_rect());
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if (clipped_rect.is_empty())
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return;
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const int first_row = clipped_rect.top() - dst_rect.top();
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const int last_row = clipped_rect.bottom() - dst_rect.top();
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const int first_column = clipped_rect.left() - dst_rect.left();
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const int last_column = clipped_rect.right() - dst_rect.left();
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const int first_row = (clipped_rect.top() - dst_rect.top());
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const int last_row = (clipped_rect.bottom() - dst_rect.top());
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const int first_column = (clipped_rect.left() - dst_rect.left());
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RGBA32* dst = m_target->scanline(clipped_rect.y()) + clipped_rect.x();
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const RGBA32* isrc = source.scanline(0) + src_rect.left() + first_column;
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const RGBA32* src = source.scanline(src_rect.top() + first_row) + src_rect.left() + first_column;
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const size_t dst_skip = m_target->pitch() / sizeof(RGBA32);
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const size_t src_skip = source.pitch() / sizeof(RGBA32);
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for (int row = first_row; row <= last_row; ++row) {
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int y = (src - isrc) / src_skip % source.size().height();
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src = y * src_skip + isrc;
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for (int x = 0; x <= (last_column - first_column); ++x) {
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dst[x] = src[x % source.size().width()];
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if (source.format() == GraphicsBitmap::Format::RGB32 || source.format() == GraphicsBitmap::Format::RGBA32) {
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int x_start = first_column + src_rect.left();
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for (int row = first_row; row <= last_row; ++row) {
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const RGBA32* sl = source.scanline((row + src_rect.top())
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% source.size().height());
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for (int x = x_start; x < clipped_rect.width() + x_start; ++x) {
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dst[x - x_start] = sl[x % source.size().width()];
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}
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dst += dst_skip;
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}
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dst += dst_skip;
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src += src_skip;
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return;
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}
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ASSERT_NOT_REACHED();
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}
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void Painter::blit_with_alpha(const Point& position, const GraphicsBitmap& source, const Rect& src_rect)
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