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LibGUI+WindowServer: Separate window manager IPC from regular IPC
With this patch the window manager related functionality is split out onto a new endpoint pair named WindowManagerServer/Client. This allows window manager functionality to be potentially privilege separated in the future. To this end, a new client named WMConnectionClient is used to maintain a window manager connection. When a process connects to the endpoint and greets the WindowServer as a window manager (via Window::make_window_manager(int)), they're subscribed to the events they requested via the WM event mask. This patch also removes the hardcoding of the Taskbar WindowType to receive WM events automatically. However, being a window manager still requires having an active window, at the moment.
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24 changed files with 522 additions and 230 deletions
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@ -66,11 +66,6 @@ private:
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virtual void handle(const Messages::WindowClient::MenuItemActivated&) override;
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virtual void handle(const Messages::WindowClient::MenuVisibilityDidChange&) override;
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virtual void handle(const Messages::WindowClient::ScreenRectChanged&) override;
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virtual void handle(const Messages::WindowClient::WM_WindowRemoved&) override;
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virtual void handle(const Messages::WindowClient::WM_WindowStateChanged&) override;
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virtual void handle(const Messages::WindowClient::WM_WindowIconBitmapChanged&) override;
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virtual void handle(const Messages::WindowClient::WM_WindowRectChanged&) override;
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virtual void handle(const Messages::WindowClient::WM_AppletAreaSizeChanged&) override;
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virtual void handle(const Messages::WindowClient::AsyncSetWallpaperFinished&) override;
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virtual void handle(const Messages::WindowClient::DragDropped&) override;
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virtual void handle(const Messages::WindowClient::DragAccepted&) override;
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