mirror of
https://github.com/RGBCube/serenity
synced 2025-07-25 14:17:36 +00:00
Games: Move to Userland/Games/
This commit is contained in:
parent
b8d6a56fa3
commit
aa939c4b4b
49 changed files with 1 additions and 1 deletions
231
Userland/Games/Chess/main.cpp
Normal file
231
Userland/Games/Chess/main.cpp
Normal file
|
@ -0,0 +1,231 @@
|
|||
/*
|
||||
* Copyright (c) 2020, the SerenityOS developers.
|
||||
* All rights reserved.
|
||||
*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
*
|
||||
* 1. Redistributions of source code must retain the above copyright notice, this
|
||||
* list of conditions and the following disclaimer.
|
||||
*
|
||||
* 2. Redistributions in binary form must reproduce the above copyright notice,
|
||||
* this list of conditions and the following disclaimer in the documentation
|
||||
* and/or other materials provided with the distribution.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
|
||||
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
|
||||
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
|
||||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
|
||||
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
|
||||
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
#include "ChessWidget.h"
|
||||
#include <LibCore/ConfigFile.h>
|
||||
#include <LibCore/DirIterator.h>
|
||||
#include <LibGUI/ActionGroup.h>
|
||||
#include <LibGUI/Application.h>
|
||||
#include <LibGUI/Clipboard.h>
|
||||
#include <LibGUI/FilePicker.h>
|
||||
#include <LibGUI/Icon.h>
|
||||
#include <LibGUI/Menu.h>
|
||||
#include <LibGUI/MenuBar.h>
|
||||
#include <LibGUI/MessageBox.h>
|
||||
#include <LibGUI/Window.h>
|
||||
|
||||
int main(int argc, char** argv)
|
||||
{
|
||||
auto app = GUI::Application::construct(argc, argv);
|
||||
auto app_icon = GUI::Icon::default_icon("app-chess");
|
||||
|
||||
auto window = GUI::Window::construct();
|
||||
auto& widget = window->set_main_widget<ChessWidget>();
|
||||
|
||||
RefPtr<Core::ConfigFile> config = Core::ConfigFile::get_for_app("Chess");
|
||||
|
||||
if (pledge("stdio rpath accept wpath cpath shared_buffer proc exec", nullptr) < 0) {
|
||||
perror("pledge");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil("/res", "r") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil(config->file_name().characters(), "crw") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil("/bin/ChessEngine", "x") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil("/etc/passwd", "r") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil(Core::StandardPaths::home_directory().characters(), "wcbr") < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
if (unveil(nullptr, nullptr) < 0) {
|
||||
perror("unveil");
|
||||
return 1;
|
||||
}
|
||||
|
||||
auto size = config->read_num_entry("Display", "size", 512);
|
||||
window->set_title("Chess");
|
||||
window->resize(size, size);
|
||||
window->set_size_increment({ 8, 8 });
|
||||
window->set_resize_aspect_ratio(1, 1);
|
||||
|
||||
window->set_icon(app_icon.bitmap_for_size(16));
|
||||
|
||||
widget.set_piece_set(config->read_entry("Style", "PieceSet", "stelar7"));
|
||||
widget.set_board_theme(config->read_entry("Style", "BoardTheme", "Beige"));
|
||||
widget.set_coordinates(config->read_bool_entry("Style", "Coordinates", true));
|
||||
|
||||
auto menubar = GUI::MenuBar::construct();
|
||||
auto& app_menu = menubar->add_menu("Chess");
|
||||
|
||||
app_menu.add_action(GUI::Action::create("Resign", { Mod_None, Key_F3 }, [&](auto&) {
|
||||
widget.resign();
|
||||
}));
|
||||
app_menu.add_action(GUI::Action::create("Flip Board", { Mod_Ctrl, Key_F }, [&](auto&) {
|
||||
widget.flip_board();
|
||||
}));
|
||||
app_menu.add_separator();
|
||||
|
||||
app_menu.add_action(GUI::Action::create("Import PGN...", { Mod_Ctrl, Key_O }, [&](auto&) {
|
||||
Optional<String> import_path = GUI::FilePicker::get_open_filepath(window);
|
||||
|
||||
if (!import_path.has_value())
|
||||
return;
|
||||
|
||||
if (!widget.import_pgn(import_path.value())) {
|
||||
GUI::MessageBox::show(window, "Unable to import game.\n", "Error", GUI::MessageBox::Type::Error);
|
||||
return;
|
||||
}
|
||||
|
||||
dbgln("Imported PGN file from {}", import_path.value());
|
||||
}));
|
||||
app_menu.add_action(GUI::Action::create("Export PGN...", { Mod_Ctrl, Key_S }, [&](auto&) {
|
||||
Optional<String> export_path = GUI::FilePicker::get_save_filepath(window, "Untitled", "pgn");
|
||||
|
||||
if (!export_path.has_value())
|
||||
return;
|
||||
|
||||
if (!widget.export_pgn(export_path.value())) {
|
||||
GUI::MessageBox::show(window, "Unable to export game.\n", "Error", GUI::MessageBox::Type::Error);
|
||||
return;
|
||||
}
|
||||
|
||||
dbgln("Exported PGN file to {}", export_path.value());
|
||||
}));
|
||||
app_menu.add_action(GUI::Action::create("Copy FEN", { Mod_Ctrl, Key_C }, [&](auto&) {
|
||||
GUI::Clipboard::the().set_data(widget.get_fen().bytes());
|
||||
GUI::MessageBox::show(window, "Board state copied to clipboard as FEN.", "Copy FEN", GUI::MessageBox::Type::Information);
|
||||
}));
|
||||
app_menu.add_separator();
|
||||
|
||||
app_menu.add_action(GUI::Action::create("New game", { Mod_None, Key_F2 }, [&](auto&) {
|
||||
if (widget.board().game_result() == Chess::Board::Result::NotFinished) {
|
||||
if (widget.resign() < 0)
|
||||
return;
|
||||
}
|
||||
widget.reset();
|
||||
}));
|
||||
app_menu.add_separator();
|
||||
app_menu.add_action(GUI::CommonActions::make_quit_action([](auto&) {
|
||||
GUI::Application::the()->quit();
|
||||
}));
|
||||
|
||||
auto& style_menu = menubar->add_menu("Style");
|
||||
GUI::ActionGroup piece_set_action_group;
|
||||
piece_set_action_group.set_exclusive(true);
|
||||
auto& piece_set_menu = style_menu.add_submenu("Piece Set");
|
||||
piece_set_menu.set_icon(app_icon.bitmap_for_size(16));
|
||||
|
||||
Core::DirIterator di("/res/icons/chess/sets/", Core::DirIterator::SkipParentAndBaseDir);
|
||||
while (di.has_next()) {
|
||||
auto set = di.next_path();
|
||||
auto action = GUI::Action::create_checkable(set, [&](auto& action) {
|
||||
widget.set_piece_set(action.text());
|
||||
widget.update();
|
||||
config->write_entry("Style", "PieceSet", action.text());
|
||||
config->sync();
|
||||
});
|
||||
|
||||
piece_set_action_group.add_action(*action);
|
||||
if (widget.piece_set() == set)
|
||||
action->set_checked(true);
|
||||
piece_set_menu.add_action(*action);
|
||||
}
|
||||
|
||||
GUI::ActionGroup board_theme_action_group;
|
||||
board_theme_action_group.set_exclusive(true);
|
||||
auto& board_theme_menu = style_menu.add_submenu("Board Theme");
|
||||
board_theme_menu.set_icon(Gfx::Bitmap::load_from_file("/res/icons/chess/mini-board.png"));
|
||||
|
||||
for (auto& theme : Vector({ "Beige", "Green", "Blue" })) {
|
||||
auto action = GUI::Action::create_checkable(theme, [&](auto& action) {
|
||||
widget.set_board_theme(action.text());
|
||||
widget.update();
|
||||
config->write_entry("Style", "BoardTheme", action.text());
|
||||
config->sync();
|
||||
});
|
||||
board_theme_action_group.add_action(*action);
|
||||
if (widget.board_theme().name == theme)
|
||||
action->set_checked(true);
|
||||
board_theme_menu.add_action(*action);
|
||||
}
|
||||
|
||||
auto coordinates_action = GUI::Action::create_checkable("Coordinates", [&](auto& action) {
|
||||
widget.set_coordinates(action.is_checked());
|
||||
widget.update();
|
||||
config->write_bool_entry("Style", "Coordinates", action.is_checked());
|
||||
config->sync();
|
||||
});
|
||||
coordinates_action->set_checked(widget.coordinates());
|
||||
style_menu.add_action(coordinates_action);
|
||||
|
||||
auto& engine_menu = menubar->add_menu("Engine");
|
||||
|
||||
GUI::ActionGroup engines_action_group;
|
||||
engines_action_group.set_exclusive(true);
|
||||
auto& engine_submenu = engine_menu.add_submenu("Engine");
|
||||
for (auto& engine : Vector({ "Human", "ChessEngine" })) {
|
||||
auto action = GUI::Action::create_checkable(engine, [&](auto& action) {
|
||||
if (action.text() == "Human") {
|
||||
widget.set_engine(nullptr);
|
||||
} else {
|
||||
widget.set_engine(Engine::construct(action.text()));
|
||||
widget.input_engine_move();
|
||||
}
|
||||
});
|
||||
engines_action_group.add_action(*action);
|
||||
if (engine == String("Human"))
|
||||
action->set_checked(true);
|
||||
|
||||
engine_submenu.add_action(*action);
|
||||
}
|
||||
|
||||
auto& help_menu = menubar->add_menu("Help");
|
||||
help_menu.add_action(GUI::CommonActions::make_about_action("Chess", app_icon, window));
|
||||
|
||||
app->set_menubar(move(menubar));
|
||||
|
||||
window->show();
|
||||
widget.reset();
|
||||
|
||||
return app->exec();
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue