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Kernel: Rename PCI::DeviceController => PCI::Device
Now that the old PCI::Device was removed, we can complete the PCI changes by making the PCI::DeviceController to be named PCI::Device. Really the entire purpose and the distinction between the two was about interrupts, but since this is no longer a problem, just rename it to simplify things further.
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30 changed files with 50 additions and 54 deletions
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@ -8,7 +8,7 @@
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#include <AK/String.h>
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#include <AK/Types.h>
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#include <Kernel/Bus/PCI/DeviceController.h>
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#include <Kernel/Bus/PCI/Device.h>
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#include <Kernel/Graphics/Console/GenericFramebufferConsole.h>
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#include <Kernel/Graphics/FramebufferDevice.h>
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#include <Kernel/Graphics/GraphicsDevice.h>
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@ -21,7 +21,7 @@ class GraphicsManagement;
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struct BochsDisplayMMIORegisters;
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class BochsGraphicsAdapter final : public GraphicsDevice
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, public PCI::DeviceController {
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, public PCI::Device {
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AK_MAKE_ETERNAL
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friend class GraphicsManagement;
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@ -64,5 +64,4 @@ private:
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bool m_console_enabled { false };
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bool m_io_required { false };
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};
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}
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