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Kernel: Rename PCI::DeviceController => PCI::Device

Now that the old PCI::Device was removed, we can complete the PCI
changes by making the PCI::DeviceController to be named PCI::Device.

Really the entire purpose and the distinction between the two was about
interrupts, but since this is no longer a problem, just rename it to
simplify things further.
This commit is contained in:
Liav A 2021-08-21 06:58:43 +03:00 committed by Andreas Kling
parent 7b9c3439ec
commit aacb1f0bf4
30 changed files with 50 additions and 54 deletions

View file

@ -8,7 +8,7 @@
#include <AK/String.h>
#include <AK/Types.h>
#include <Kernel/Bus/PCI/DeviceController.h>
#include <Kernel/Bus/PCI/Device.h>
#include <Kernel/Graphics/Console/Console.h>
#include <Kernel/Graphics/FramebufferDevice.h>
#include <Kernel/Graphics/GraphicsDevice.h>
@ -17,7 +17,7 @@
namespace Kernel {
class VGACompatibleAdapter : public GraphicsDevice
, public PCI::DeviceController {
, public PCI::Device {
AK_MAKE_ETERNAL
public:
static NonnullRefPtr<VGACompatibleAdapter> initialize_with_preset_resolution(PCI::Address, PhysicalAddress, size_t framebuffer_width, size_t framebuffer_height, size_t framebuffer_pitch);
@ -53,5 +53,4 @@ protected:
RefPtr<FramebufferDevice> m_framebuffer_device;
RefPtr<Graphics::Console> m_framebuffer_console;
};
}