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https://github.com/RGBCube/serenity
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FileManager: Use FileIconProvider in the properties dialog
This removes the need for the properties dialog to access the internal data model used by the directory view.
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parent
3dd15da7b1
commit
aae296ef08
3 changed files with 10 additions and 12 deletions
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@ -29,6 +29,7 @@
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#include <AK/StringBuilder.h>
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#include <LibGUI/BoxLayout.h>
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#include <LibGUI/CheckBox.h>
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#include <LibGUI/FileIconProvider.h>
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#include <LibGUI/FilePicker.h>
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#include <LibGUI/MessageBox.h>
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#include <LibGUI/TabWidget.h>
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@ -39,9 +40,8 @@
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#include <string.h>
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#include <unistd.h>
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PropertiesDialog::PropertiesDialog(GUI::FileSystemModel& model, String path, bool disable_rename, Window* parent_window)
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PropertiesDialog::PropertiesDialog(const String& path, bool disable_rename, Window* parent_window)
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: Dialog(parent_window)
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, m_model(model)
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{
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auto lexical_path = LexicalPath(path);
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ASSERT(lexical_path.is_valid());
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@ -170,7 +170,7 @@ PropertiesDialog::~PropertiesDialog() { }
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void PropertiesDialog::update()
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{
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auto bitmap = m_model.icon_for_file(m_mode, m_name).bitmap_for_size(32);
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auto bitmap = GUI::FileIconProvider::icon_for_path(m_name, m_mode).bitmap_for_size(32);
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m_icon->set_bitmap(bitmap);
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set_title(String::format("%s - Properties", m_name.characters()));
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}
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@ -187,7 +187,7 @@ void PropertiesDialog::permission_changed(mode_t mask, bool set)
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m_apply_button->set_enabled(m_name_dirty || m_permissions_dirty);
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}
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String PropertiesDialog::make_full_path(String name)
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String PropertiesDialog::make_full_path(const String& name)
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{
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return String::format("%s/%s", m_parent_path.characters(), name.characters());
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}
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@ -40,7 +40,7 @@ public:
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virtual ~PropertiesDialog() override;
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private:
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PropertiesDialog(GUI::FileSystemModel&, String, bool disable_rename, Window* parent = nullptr);
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PropertiesDialog(const String& path, bool disable_rename, Window* parent = nullptr);
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struct PropertyValuePair {
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String property;
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@ -82,17 +82,16 @@ private:
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void permission_changed(mode_t mask, bool set);
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bool apply_changes();
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void update();
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String make_full_path(String name);
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String make_full_path(const String& name);
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GUI::FileSystemModel& m_model;
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RefPtr<GUI::Button> m_apply_button;
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RefPtr<GUI::TextBox> m_name_box;
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RefPtr<GUI::ImageWidget> m_icon;
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String m_name;
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String m_parent_path;
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String m_path;
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mode_t m_mode;
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mode_t m_old_mode;
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mode_t m_mode { 0 };
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mode_t m_old_mode { 0 };
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bool m_permissions_dirty { false };
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bool m_name_dirty { false };
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};
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@ -480,7 +480,6 @@ int run_in_windowed_mode(RefPtr<Core::ConfigFile> config, String initial_locatio
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auto properties_action
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= GUI::Action::create(
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"Properties...", { Mod_Alt, Key_Return }, Gfx::Bitmap::load_from_file("/res/icons/16x16/properties.png"), [&](const GUI::Action& action) {
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auto& model = directory_view.model();
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String container_dir_path;
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String path;
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Vector<String> selected;
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@ -496,9 +495,9 @@ int run_in_windowed_mode(RefPtr<Core::ConfigFile> config, String initial_locatio
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RefPtr<PropertiesDialog> properties;
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if (selected.is_empty()) {
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properties = window->add<PropertiesDialog>(model, path, true);
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properties = window->add<PropertiesDialog>(path, true);
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} else {
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properties = window->add<PropertiesDialog>(model, selected.first(), access(container_dir_path.characters(), W_OK) != 0);
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properties = window->add<PropertiesDialog>(selected.first(), access(container_dir_path.characters(), W_OK) != 0);
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}
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properties->exec();
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