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WindowServer+LibGUI: Pass drag&drop bitmaps via Gfx::ShareableBitmap

This makes them backed by anonymous files instead of shbufs and also
simplifies the code significantly on both client and server side.
This commit is contained in:
Andreas Kling 2021-01-16 10:06:27 +01:00
parent 60e580fa3e
commit ab0dad5ea2
5 changed files with 7 additions and 23 deletions

View file

@ -1383,7 +1383,7 @@ Gfx::IntRect WindowManager::maximized_window_rect(const Window& window) const
return rect;
}
void WindowManager::start_dnd_drag(ClientConnection& client, const String& text, Gfx::Bitmap* bitmap, const Core::MimeData& mime_data)
void WindowManager::start_dnd_drag(ClientConnection& client, const String& text, const Gfx::Bitmap* bitmap, const Core::MimeData& mime_data)
{
ASSERT(!m_dnd_client);
m_dnd_client = client;