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WindowServer+LibGUI: Pass drag&drop bitmaps via Gfx::ShareableBitmap

This makes them backed by anonymous files instead of shbufs and also
simplifies the code significantly on both client and server side.
This commit is contained in:
Andreas Kling 2021-01-16 10:06:27 +01:00
parent 60e580fa3e
commit ab0dad5ea2
5 changed files with 7 additions and 23 deletions

View file

@ -104,7 +104,7 @@ public:
const Gfx::Bitmap* dnd_bitmap() const { return m_dnd_bitmap; }
Gfx::IntRect dnd_rect() const;
void start_dnd_drag(ClientConnection&, const String& text, Gfx::Bitmap*, const Core::MimeData&);
void start_dnd_drag(ClientConnection&, const String& text, const Gfx::Bitmap*, const Core::MimeData&);
void end_dnd_drag();
Window* active_window() { return m_active_window.ptr(); }