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LibGfx: Implement Rect::to_rounded<U>()

This replaces the usage of `rounded_int_rect`, whose name did not
accurately reflect the rounding operation happening. For example, the
position of the rect was not rounded but floored, and the size was
pulled through `roundf` before casting to `int` which could result in
inadvertent flooring if the resulting floating point could not exactly
represent the rounded value.
This commit is contained in:
Jelle Raaijmakers 2022-03-23 09:19:13 +01:00 committed by Andreas Kling
parent bec474d99b
commit ab19b092ed
5 changed files with 16 additions and 9 deletions

View file

@ -36,7 +36,7 @@ void CanvasPaintable::paint(PaintContext& context, PaintPhase phase) const
return;
if (layout_box().dom_node().bitmap())
context.painter().draw_scaled_bitmap(rounded_int_rect(absolute_rect()), *layout_box().dom_node().bitmap(), layout_box().dom_node().bitmap()->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
context.painter().draw_scaled_bitmap(absolute_rect().to_rounded<int>(), *layout_box().dom_node().bitmap(), layout_box().dom_node().bitmap()->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
}
}