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LibGfx: Implement Rect::to_rounded<U>()

This replaces the usage of `rounded_int_rect`, whose name did not
accurately reflect the rounding operation happening. For example, the
position of the rect was not rounded but floored, and the size was
pulled through `roundf` before casting to `int` which could result in
inadvertent flooring if the resulting floating point could not exactly
represent the rounded value.
This commit is contained in:
Jelle Raaijmakers 2022-03-23 09:19:13 +01:00 committed by Andreas Kling
parent bec474d99b
commit ab19b092ed
5 changed files with 16 additions and 9 deletions

View file

@ -47,7 +47,7 @@ void ImagePaintable::paint(PaintContext& context, PaintPhase phase) const
alt = image_element.src();
context.painter().draw_text(enclosing_int_rect(absolute_rect()), alt, Gfx::TextAlignment::Center, computed_values().color(), Gfx::TextElision::Right);
} else if (auto bitmap = layout_box().image_loader().bitmap(layout_box().image_loader().current_frame_index())) {
context.painter().draw_scaled_bitmap(rounded_int_rect(absolute_rect()), *bitmap, bitmap->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
context.painter().draw_scaled_bitmap(absolute_rect().to_rounded<int>(), *bitmap, bitmap->rect(), 1.0f, to_gfx_scaling_mode(computed_values().image_rendering()));
}
}
}