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LibWeb: Give SVG geometry elements a position

This makes the selected-in-the-inspector outline appear in the right
place. We take the stroke-width into account when producing the
bounding box, which makes the fit nice and snug. :^)
This commit is contained in:
Sam Atkins 2022-02-16 15:17:50 +00:00 committed by Andreas Kling
parent ae93aeb414
commit aba8774c9c
4 changed files with 16 additions and 4 deletions

View file

@ -8,12 +8,14 @@
#include <AK/Vector.h>
#include <LibGfx/Color.h>
#include <LibGfx/Rect.h>
namespace Web {
class SVGContext {
public:
SVGContext()
SVGContext(Gfx::FloatRect svg_element_bounds)
: m_svg_element_bounds(svg_element_bounds)
{
m_states.append(State());
}
@ -26,6 +28,8 @@ public:
void set_stroke_color(Gfx::Color color) { state().stroke_color = color; }
void set_stroke_width(float width) { state().stroke_width = width; }
Gfx::FloatPoint svg_element_position() const { return m_svg_element_bounds.top_left(); }
void save() { m_states.append(m_states.last()); }
void restore() { m_states.take_last(); }
@ -39,6 +43,7 @@ private:
const State& state() const { return m_states.last(); }
State& state() { return m_states.last(); }
Gfx::FloatRect m_svg_element_bounds;
Vector<State> m_states;
};