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IPv4: Implement bind() for TCP and UDP sockets.

We can't accept connections just yet, but this patch makes it possible to
bind() to a given source address/port.
This commit is contained in:
Andreas Kling 2019-05-03 21:51:40 +02:00
parent 6a5d92f0ad
commit abb5c890e0
6 changed files with 34 additions and 2 deletions

View file

@ -48,6 +48,7 @@ protected:
int allocate_source_port_if_needed();
virtual KResult protocol_bind() { return KSuccess; }
virtual int protocol_receive(const ByteBuffer&, void*, size_t, int, sockaddr*, socklen_t*) { return -ENOTIMPL; }
virtual int protocol_send(const void*, int) { return -ENOTIMPL; }
virtual KResult protocol_connect(FileDescriptor&, ShouldBlock) { return KSuccess; }
@ -59,6 +60,8 @@ private:
bool m_bound { false };
int m_attached_fds { 0 };
IPv4Address m_source_address;
IPv4Address m_destination_address;
DoubleBuffer m_for_client;