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LibWeb: Move background painting from Box to its own file

This makes the code accessible to things that aren't a Box, such as
InlineNode.
This commit is contained in:
Sam Atkins 2021-09-19 15:58:26 +01:00 committed by Andreas Kling
parent b047c1bc97
commit abc22b727c
5 changed files with 86 additions and 49 deletions

View file

@ -13,6 +13,7 @@
#include <LibWeb/Layout/Box.h>
#include <LibWeb/Layout/FormattingContext.h>
#include <LibWeb/Page/BrowsingContext.h>
#include <LibWeb/Painting/BackgroundPainting.h>
#include <LibWeb/Painting/BorderPainting.h>
#include <LibWeb/Painting/ShadowPainting.h>
@ -175,7 +176,6 @@ void Box::paint_border(PaintContext& context)
void Box::paint_background(PaintContext& context)
{
auto padded_rect = this->padded_rect();
// If the body's background properties were propagated to the root element, do no re-paint the body's background.
if (is_body() && document().html_element()->should_use_body_background_properties())
return;
@ -199,7 +199,7 @@ void Box::paint_background(PaintContext& context)
background_repeat_y = document().background_repeat_y();
}
} else {
background_rect = enclosing_int_rect(padded_rect);
background_rect = enclosing_int_rect(padded_rect());
}
// HACK: If the Box has a border, use the bordered_rect to paint the background.
@ -207,51 +207,13 @@ void Box::paint_background(PaintContext& context)
if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width)
background_rect = enclosing_int_rect(bordered_rect());
// FIXME: some values should be relative to the height() if specified, but which? For now, all relative values are relative to the width.
auto border_radius_data = normalized_border_radius_data();
auto top_left_radius = border_radius_data.top_left;
auto top_right_radius = border_radius_data.top_right;
auto bottom_right_radius = border_radius_data.bottom_right;
auto bottom_left_radius = border_radius_data.bottom_left;
context.painter().fill_rect_with_rounded_corners(background_rect, move(background_color), top_left_radius, top_right_radius, bottom_right_radius, bottom_left_radius);
if (background_image)
paint_background_image(context, *background_image, background_repeat_x, background_repeat_y, move(background_rect));
}
void Box::paint_background_image(
PaintContext& context,
const Gfx::Bitmap& background_image,
CSS::Repeat background_repeat_x,
CSS::Repeat background_repeat_y,
Gfx::IntRect background_rect)
{
switch (background_repeat_x) {
case CSS::Repeat::Round:
case CSS::Repeat::Space:
// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
case CSS::Repeat::Repeat:
// The background rect is already sized to align with 'repeat'.
break;
case CSS::Repeat::NoRepeat:
background_rect.set_width(background_image.width());
break;
}
switch (background_repeat_y) {
case CSS::Repeat::Round:
case CSS::Repeat::Space:
// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
case CSS::Repeat::Repeat:
// The background rect is already sized to align with 'repeat'.
break;
case CSS::Repeat::NoRepeat:
background_rect.set_height(background_image.height());
break;
}
context.painter().blit_tiled(background_rect, background_image, background_image.rect());
auto background_data = Painting::BackgroundData {
.color = background_color,
.image = background_image,
.repeat_x = background_repeat_x,
.repeat_y = background_repeat_y
};
Painting::paint_background(context, background_rect, background_data, normalized_border_radius_data());
}
void Box::paint_box_shadow(PaintContext& context)