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LibWeb: Move background painting from Box to its own file

This makes the code accessible to things that aren't a Box, such as
InlineNode.
This commit is contained in:
Sam Atkins 2021-09-19 15:58:26 +01:00 committed by Andreas Kling
parent b047c1bc97
commit abc22b727c
5 changed files with 86 additions and 49 deletions

View file

@ -221,6 +221,7 @@ set(SOURCES
Page/EditEventHandler.cpp Page/EditEventHandler.cpp
Page/EventHandler.cpp Page/EventHandler.cpp
Page/Page.cpp Page/Page.cpp
Painting/BackgroundPainting.cpp
Painting/BorderPainting.cpp Painting/BorderPainting.cpp
Painting/ShadowPainting.cpp Painting/ShadowPainting.cpp
Painting/StackingContext.cpp Painting/StackingContext.cpp

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@ -13,6 +13,7 @@
#include <LibWeb/Layout/Box.h> #include <LibWeb/Layout/Box.h>
#include <LibWeb/Layout/FormattingContext.h> #include <LibWeb/Layout/FormattingContext.h>
#include <LibWeb/Page/BrowsingContext.h> #include <LibWeb/Page/BrowsingContext.h>
#include <LibWeb/Painting/BackgroundPainting.h>
#include <LibWeb/Painting/BorderPainting.h> #include <LibWeb/Painting/BorderPainting.h>
#include <LibWeb/Painting/ShadowPainting.h> #include <LibWeb/Painting/ShadowPainting.h>
@ -175,7 +176,6 @@ void Box::paint_border(PaintContext& context)
void Box::paint_background(PaintContext& context) void Box::paint_background(PaintContext& context)
{ {
auto padded_rect = this->padded_rect();
// If the body's background properties were propagated to the root element, do no re-paint the body's background. // If the body's background properties were propagated to the root element, do no re-paint the body's background.
if (is_body() && document().html_element()->should_use_body_background_properties()) if (is_body() && document().html_element()->should_use_body_background_properties())
return; return;
@ -199,7 +199,7 @@ void Box::paint_background(PaintContext& context)
background_repeat_y = document().background_repeat_y(); background_repeat_y = document().background_repeat_y();
} }
} else { } else {
background_rect = enclosing_int_rect(padded_rect); background_rect = enclosing_int_rect(padded_rect());
} }
// HACK: If the Box has a border, use the bordered_rect to paint the background. // HACK: If the Box has a border, use the bordered_rect to paint the background.
@ -207,51 +207,13 @@ void Box::paint_background(PaintContext& context)
if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width) if (computed_values().border_top().width || computed_values().border_right().width || computed_values().border_bottom().width || computed_values().border_left().width)
background_rect = enclosing_int_rect(bordered_rect()); background_rect = enclosing_int_rect(bordered_rect());
// FIXME: some values should be relative to the height() if specified, but which? For now, all relative values are relative to the width. auto background_data = Painting::BackgroundData {
auto border_radius_data = normalized_border_radius_data(); .color = background_color,
auto top_left_radius = border_radius_data.top_left; .image = background_image,
auto top_right_radius = border_radius_data.top_right; .repeat_x = background_repeat_x,
auto bottom_right_radius = border_radius_data.bottom_right; .repeat_y = background_repeat_y
auto bottom_left_radius = border_radius_data.bottom_left; };
Painting::paint_background(context, background_rect, background_data, normalized_border_radius_data());
context.painter().fill_rect_with_rounded_corners(background_rect, move(background_color), top_left_radius, top_right_radius, bottom_right_radius, bottom_left_radius);
if (background_image)
paint_background_image(context, *background_image, background_repeat_x, background_repeat_y, move(background_rect));
}
void Box::paint_background_image(
PaintContext& context,
const Gfx::Bitmap& background_image,
CSS::Repeat background_repeat_x,
CSS::Repeat background_repeat_y,
Gfx::IntRect background_rect)
{
switch (background_repeat_x) {
case CSS::Repeat::Round:
case CSS::Repeat::Space:
// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
case CSS::Repeat::Repeat:
// The background rect is already sized to align with 'repeat'.
break;
case CSS::Repeat::NoRepeat:
background_rect.set_width(background_image.width());
break;
}
switch (background_repeat_y) {
case CSS::Repeat::Round:
case CSS::Repeat::Space:
// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
case CSS::Repeat::Repeat:
// The background rect is already sized to align with 'repeat'.
break;
case CSS::Repeat::NoRepeat:
background_rect.set_height(background_image.height());
break;
}
context.painter().blit_tiled(background_rect, background_image, background_image.rect());
} }
void Box::paint_box_shadow(PaintContext& context) void Box::paint_box_shadow(PaintContext& context)

View file

@ -141,8 +141,6 @@ protected:
virtual void did_set_rect() { } virtual void did_set_rect() { }
void paint_background_image(PaintContext&, const Gfx::Bitmap&, CSS::Repeat, CSS::Repeat, Gfx::IntRect);
Vector<LineBox> m_line_boxes; Vector<LineBox> m_line_boxes;
private: private:

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@ -0,0 +1,51 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibGfx/Painter.h>
#include <LibWeb/Painting/BackgroundPainting.h>
#include <LibWeb/Painting/PaintContext.h>
namespace Web::Painting {
void paint_background(PaintContext& context, Gfx::IntRect const& background_rect, BackgroundData const& background_data, BorderRadiusData const& border_radius)
{
// FIXME: Support elliptical corners
context.painter().fill_rect_with_rounded_corners(background_rect, background_data.color, border_radius.top_left, border_radius.top_right, border_radius.bottom_right, border_radius.bottom_left);
// FIXME: Support multiple background layers
if (background_data.image) {
auto image_rect = background_rect;
switch (background_data.repeat_x) {
case CSS::Repeat::Round:
case CSS::Repeat::Space:
// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
case CSS::Repeat::Repeat:
// The background rect is already sized to align with 'repeat'.
break;
case CSS::Repeat::NoRepeat:
image_rect.set_width(background_data.image->width());
break;
}
switch (background_data.repeat_y) {
case CSS::Repeat::Round:
case CSS::Repeat::Space:
// FIXME: Support 'round' and 'space'. Fall through to 'repeat' since that most closely resembles these.
case CSS::Repeat::Repeat:
// The background rect is already sized to align with 'repeat'.
break;
case CSS::Repeat::NoRepeat:
image_rect.set_height(background_data.image->height());
break;
}
// FIXME: Handle rounded corners
context.painter().blit_tiled(image_rect, *background_data.image, background_data.image->rect());
}
}
}

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@ -0,0 +1,25 @@
/*
* Copyright (c) 2021, Sam Atkins <atkinssj@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibGfx/Forward.h>
#include <LibWeb/CSS/StyleValue.h>
#include <LibWeb/Painting/BorderPainting.h>
#include <LibWeb/Painting/PaintContext.h>
namespace Web::Painting {
struct BackgroundData {
Color color;
Gfx::Bitmap const* image;
CSS::Repeat repeat_x;
CSS::Repeat repeat_y;
};
void paint_background(PaintContext&, Gfx::IntRect const&, BackgroundData const&, BorderRadiusData const&);
}