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LibGL+LibGPU+LibSoftGPU: Move DeviceConfig to LibGPU

This introduces a new abstraction layer, LibGPU, that serves as the
usermode interface to GPU devices. To get started we just move the
DeviceConfig there and make sure everything still works :^)
This commit is contained in:
Stephan Unverwerth 2022-03-15 00:07:25 +01:00 committed by Andreas Kling
parent c8240e31a1
commit ac033dd9b6
4 changed files with 6 additions and 5 deletions

View file

@ -577,7 +577,7 @@ Device::Device(Gfx::IntSize const& size)
m_options.viewport = m_frame_buffer->rect();
}
DeviceInfo Device::info() const
GPU::DeviceInfo Device::info() const
{
return {
.vendor_name = "SerenityOS",