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LibGUI: Add on_active_window_change function object to the Window class

This commit is contained in:
Karol Kosek 2021-08-05 00:21:39 +02:00 committed by Andreas Kling
parent a037e0ffec
commit ac21c6625d
2 changed files with 3 additions and 0 deletions

View file

@ -491,6 +491,8 @@ void Window::handle_became_active_or_inactive_event(Core::Event& event)
Application::the()->window_did_become_active({}, *this);
else
Application::the()->window_did_become_inactive({}, *this);
if (on_active_window_change)
on_active_window_change(event.type() == Event::WindowBecameActive);
if (m_main_widget)
m_main_widget->dispatch_event(event, this);
if (m_focused_widget)

View file

@ -83,6 +83,7 @@ public:
Function<void()> on_close;
Function<CloseRequestDecision()> on_close_request;
Function<void(bool is_active_input)> on_active_input_change;
Function<void(bool is_active_window)> on_active_window_change;
int x() const { return rect().x(); }
int y() const { return rect().y(); }