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LibGUI: Add on_active_window_change function object to the Window class
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2 changed files with 3 additions and 0 deletions
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@ -491,6 +491,8 @@ void Window::handle_became_active_or_inactive_event(Core::Event& event)
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Application::the()->window_did_become_active({}, *this);
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else
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Application::the()->window_did_become_inactive({}, *this);
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if (on_active_window_change)
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on_active_window_change(event.type() == Event::WindowBecameActive);
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if (m_main_widget)
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m_main_widget->dispatch_event(event, this);
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if (m_focused_widget)
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@ -83,6 +83,7 @@ public:
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Function<void()> on_close;
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Function<CloseRequestDecision()> on_close_request;
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Function<void(bool is_active_input)> on_active_input_change;
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Function<void(bool is_active_window)> on_active_window_change;
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int x() const { return rect().x(); }
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int y() const { return rect().y(); }
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