1
Fork 0
mirror of https://github.com/RGBCube/serenity synced 2025-05-21 15:35:07 +00:00

LibWeb: Begin implementing the HTMLAudioElement for audio playback

This uses LibAudio to attempt to decode resoures downloaded with <audio>
elements, and draws some basic media controls for the element.
This commit is contained in:
Timothy Flynn 2023-06-12 13:55:43 -04:00 committed by Andreas Kling
parent c89fd6dff0
commit ac2238ee70
9 changed files with 241 additions and 20 deletions

View file

@ -4,8 +4,11 @@
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/HTML/AudioTrack.h>
#include <LibWeb/HTML/AudioTrackList.h>
#include <LibWeb/HTML/HTMLAudioElement.h>
#include <LibWeb/HTML/Window.h>
#include <LibWeb/Layout/AudioBox.h>
namespace Web::HTML {
@ -24,4 +27,33 @@ JS::ThrowCompletionOr<void> HTMLAudioElement::initialize(JS::Realm& realm)
return {};
}
JS::GCPtr<Layout::Node> HTMLAudioElement::create_layout_node(NonnullRefPtr<CSS::StyleProperties> style)
{
return heap().allocate_without_realm<Layout::AudioBox>(document(), *this, move(style));
}
Layout::AudioBox* HTMLAudioElement::layout_node()
{
return static_cast<Layout::AudioBox*>(Node::layout_node());
}
Layout::AudioBox const* HTMLAudioElement::layout_node() const
{
return static_cast<Layout::AudioBox const*>(Node::layout_node());
}
void HTMLAudioElement::on_playing()
{
audio_tracks()->for_each_enabled_track([](auto& audio_track) {
audio_track.play({});
});
}
void HTMLAudioElement::on_paused()
{
audio_tracks()->for_each_enabled_track([](auto& audio_track) {
audio_track.pause({});
});
}
}