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LibWeb: Begin implementing the HTMLAudioElement for audio playback

This uses LibAudio to attempt to decode resoures downloaded with <audio>
elements, and draws some basic media controls for the element.
This commit is contained in:
Timothy Flynn 2023-06-12 13:55:43 -04:00 committed by Andreas Kling
parent c89fd6dff0
commit ac2238ee70
9 changed files with 241 additions and 20 deletions

View file

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/*
* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#pragma once
#include <LibWeb/Forward.h>
#include <LibWeb/Painting/MediaPaintable.h>
namespace Web::Painting {
class AudioPaintable final : public MediaPaintable {
JS_CELL(AudioPaintable, MediaPaintable);
public:
static JS::NonnullGCPtr<AudioPaintable> create(Layout::AudioBox const&);
virtual void paint(PaintContext&, PaintPhase) const override;
Layout::AudioBox& layout_box();
Layout::AudioBox const& layout_box() const;
private:
explicit AudioPaintable(Layout::AudioBox const&);
};
}