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LibGfx: Add some helper methods to AffineTransform

Also makes some basic getters ALWAYS_INLINE and [[nodiscard]], as well
as fixing as error with the map method.
This commit is contained in:
Matthew Olsson 2021-04-12 11:20:55 -07:00 committed by Andreas Kling
parent f5c676fd86
commit ac238b3bd6
2 changed files with 90 additions and 12 deletions

View file

@ -31,6 +31,26 @@ float AffineTransform::y_scale() const
return hypotenuse(m_values[2], m_values[3]);
}
FloatPoint AffineTransform::scale() const
{
return { x_scale(), y_scale() };
}
float AffineTransform::x_translation() const
{
return e();
}
float AffineTransform::y_translation() const
{
return f();
}
FloatPoint AffineTransform::translation() const
{
return { x_translation(), y_translation() };
}
AffineTransform& AffineTransform::scale(float sx, float sy)
{
m_values[0] *= sx;
@ -40,6 +60,25 @@ AffineTransform& AffineTransform::scale(float sx, float sy)
return *this;
}
AffineTransform& AffineTransform::scale(const FloatPoint& s)
{
return scale(s.x(), s.y());
}
AffineTransform& AffineTransform::set_scale(float sx, float sy)
{
m_values[0] = sx;
m_values[1] = 0;
m_values[2] = 0;
m_values[3] = sy;
return *this;
}
AffineTransform& AffineTransform::set_scale(const FloatPoint& s)
{
return set_scale(s.x(), s.y());
}
AffineTransform& AffineTransform::translate(float tx, float ty)
{
m_values[4] += tx * m_values[0] + ty * m_values[2];
@ -47,6 +86,23 @@ AffineTransform& AffineTransform::translate(float tx, float ty)
return *this;
}
AffineTransform& AffineTransform::translate(const FloatPoint& t)
{
return translate(t.x(), t.y());
}
AffineTransform& AffineTransform::set_translation(float tx, float ty)
{
m_values[4] = tx;
m_values[5] = ty;
return *this;
}
AffineTransform& AffineTransform::set_translation(const FloatPoint& t)
{
return set_translation(t.x(), t.y());
}
AffineTransform& AffineTransform::multiply(const AffineTransform& other)
{
AffineTransform result;
@ -71,8 +127,8 @@ AffineTransform& AffineTransform::rotate_radians(float radians)
void AffineTransform::map(float unmapped_x, float unmapped_y, float& mapped_x, float& mapped_y) const
{
mapped_x = (m_values[0] * unmapped_x + m_values[2] * unmapped_y + m_values[4]);
mapped_y = (m_values[1] * unmapped_x + m_values[3] * unmapped_y + m_values[5]);
mapped_x = a() * unmapped_x + b() * unmapped_y + m_values[4];
mapped_y = c() * unmapped_x + d() * unmapped_y + m_values[5];
}
template<>
@ -80,7 +136,7 @@ IntPoint AffineTransform::map(const IntPoint& point) const
{
float mapped_x;
float mapped_y;
map(point.x(), point.y(), mapped_x, mapped_y);
map(static_cast<float>(point.x()), static_cast<float>(point.y()), mapped_x, mapped_y);
return { roundf(mapped_x), roundf(mapped_y) };
}
@ -96,7 +152,10 @@ FloatPoint AffineTransform::map(const FloatPoint& point) const
template<>
IntSize AffineTransform::map(const IntSize& size) const
{
return { roundf(size.width() * x_scale()), roundf(size.height() * y_scale()) };
return {
roundf(static_cast<float>(size.width()) * x_scale()),
roundf(static_cast<float>(size.height()) * y_scale()),
};
}
template<>

View file

@ -6,6 +6,7 @@
#pragma once
#include <AK/Format.h>
#include <AK/Forward.h>
#include <LibGfx/Forward.h>
@ -36,18 +37,28 @@ public:
template<typename T>
Rect<T> map(const Rect<T>&) const;
float a() const { return m_values[0]; }
float b() const { return m_values[1]; }
float c() const { return m_values[2]; }
float d() const { return m_values[3]; }
float e() const { return m_values[4]; }
float f() const { return m_values[5]; }
[[nodiscard]] ALWAYS_INLINE float a() const { return m_values[0]; }
[[nodiscard]] ALWAYS_INLINE float b() const { return m_values[1]; }
[[nodiscard]] ALWAYS_INLINE float c() const { return m_values[2]; }
[[nodiscard]] ALWAYS_INLINE float d() const { return m_values[3]; }
[[nodiscard]] ALWAYS_INLINE float e() const { return m_values[4]; }
[[nodiscard]] ALWAYS_INLINE float f() const { return m_values[5]; }
float x_scale() const;
float y_scale() const;
[[nodiscard]] float x_scale() const;
[[nodiscard]] float y_scale() const;
[[nodiscard]] FloatPoint scale() const;
[[nodiscard]] float x_translation() const;
[[nodiscard]] float y_translation() const;
[[nodiscard]] FloatPoint translation() const;
AffineTransform& scale(float sx, float sy);
AffineTransform& scale(const FloatPoint& s);
AffineTransform& set_scale(float sx, float sy);
AffineTransform& set_scale(const FloatPoint& s);
AffineTransform& translate(float tx, float ty);
AffineTransform& translate(const FloatPoint& t);
AffineTransform& set_translation(float tx, float ty);
AffineTransform& set_translation(const FloatPoint& t);
AffineTransform& rotate_radians(float);
AffineTransform& multiply(const AffineTransform&);
@ -56,3 +67,11 @@ private:
};
}
template<>
struct AK::Formatter<Gfx::AffineTransform> : Formatter<FormatString> {
void format(FormatBuilder& builder, Gfx::AffineTransform value)
{
return Formatter<FormatString>::format(builder, "[{} {} {} {} {} {}]", value.a(), value.b(), value.c(), value.d(), value.e(), value.f());
}
};