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Kernel/IntelGraphics: Move PLL handling code to a different file

Dealing with the specific details of how to program a PLL should be done
in a separate file to ensure we can easily expand it to support future
generations of the Intel graphics device.
This commit is contained in:
Liav A 2023-02-03 11:40:42 +02:00 committed by Andrew Kaster
parent 9eab59c42b
commit ac4829cc50
5 changed files with 146 additions and 107 deletions

View file

@ -80,6 +80,7 @@ set(KERNEL_SOURCES
Graphics/Intel/Plane/G33DisplayPlane.cpp
Graphics/Intel/Transcoder/AnalogDisplayTranscoder.cpp
Graphics/Intel/Transcoder/DisplayTranscoder.cpp
Graphics/Intel/Transcoder/PLL.cpp
Graphics/Intel/DisplayConnectorGroup.cpp
Graphics/Intel/NativeDisplayConnector.cpp
Graphics/Intel/NativeGraphicsAdapter.cpp