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https://github.com/RGBCube/serenity
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LibWeb: Convert BlockFormattingContext to new pixel units
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2 changed files with 91 additions and 91 deletions
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@ -40,13 +40,13 @@ public:
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void add_absolutely_positioned_box(Box const& box) { m_absolutely_positioned_boxes.append(box); }
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SpaceUsedByFloats space_used_by_floats(float y) const;
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SpaceUsedByFloats space_used_by_floats(CSSPixels y) const;
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virtual CSSPixels greatest_child_width(Box const&) override;
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void layout_floating_box(Box const& child, BlockContainer const& containing_block, LayoutMode, AvailableSpace const&, float y, LineBuilder* = nullptr);
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void layout_floating_box(Box const& child, BlockContainer const& containing_block, LayoutMode, AvailableSpace const&, CSSPixels y, LineBuilder* = nullptr);
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void layout_block_level_box(Box const&, BlockContainer const&, LayoutMode, float& bottom_of_lowest_margin_box, AvailableSpace const&, float& current_y);
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void layout_block_level_box(Box const&, BlockContainer const&, LayoutMode, CSSPixels& bottom_of_lowest_margin_box, AvailableSpace const&, CSSPixels& current_y);
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virtual bool can_determine_size_of_child() const override { return true; }
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virtual void determine_width_of_child(Box const&, AvailableSpace const&) override;
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@ -55,7 +55,7 @@ public:
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private:
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virtual bool is_block_formatting_context() const final { return true; }
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float compute_auto_height_for_block_level_element(Box const&, AvailableSpace const&);
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CSSPixels compute_auto_height_for_block_level_element(Box const&, AvailableSpace const&);
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void compute_width_for_floating_box(Box const&, AvailableSpace const&);
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@ -68,7 +68,7 @@ private:
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static void resolve_vertical_box_model_metrics(Box const& box, LayoutState&);
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void place_block_level_element_in_normal_flow_horizontally(Box const& child_box, AvailableSpace const&);
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void place_block_level_element_in_normal_flow_vertically(Box const&, float y);
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void place_block_level_element_in_normal_flow_vertically(Box const&, CSSPixels y);
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void layout_list_item_marker(ListItemBox const&);
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@ -80,13 +80,13 @@ private:
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struct FloatingBox {
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Box const& box;
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// Offset from left/right edge to the left content edge of `box`.
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float offset_from_edge { 0 };
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CSSPixels offset_from_edge { 0 };
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// Top margin edge of `box`.
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float top_margin_edge { 0 };
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CSSPixels top_margin_edge { 0 };
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// Bottom margin edge of `box`.
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float bottom_margin_edge { 0 };
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CSSPixels bottom_margin_edge { 0 };
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};
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struct FloatSideData {
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@ -95,16 +95,16 @@ private:
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// Combined width of boxes currently accumulating on this side.
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// This is the innermost margin of the innermost floating box.
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float current_width { 0 };
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CSSPixels current_width { 0 };
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// Highest value of `m_current_width` we've seen.
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float max_width { 0 };
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CSSPixels max_width { 0 };
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// All floating boxes encountered thus far within this BFC.
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Vector<NonnullOwnPtr<FloatingBox>> all_boxes;
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// Current Y offset from BFC root top.
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float y_offset { 0 };
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CSSPixels y_offset { 0 };
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void clear()
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{
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@ -114,21 +114,21 @@ private:
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};
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struct BlockMarginState {
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Vector<float> current_collapsible_margins;
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Function<void(float)> block_container_y_position_update_callback;
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Vector<CSSPixels> current_collapsible_margins;
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Function<void(CSSPixels)> block_container_y_position_update_callback;
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bool box_last_in_flow_child_margin_bottom_collapsed { false };
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void add_margin(float margin)
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void add_margin(CSSPixels margin)
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{
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current_collapsible_margins.append(margin);
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}
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void register_block_container_y_position_update_callback(Function<void(float)> callback)
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void register_block_container_y_position_update_callback(Function<void(CSSPixels)> callback)
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{
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block_container_y_position_update_callback = move(callback);
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}
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float current_collapsed_margin() const;
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CSSPixels current_collapsed_margin() const;
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bool has_block_container_waiting_for_final_y_position() const
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{
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@ -138,7 +138,7 @@ private:
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void update_block_waiting_for_final_y_position() const
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{
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if (block_container_y_position_update_callback) {
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float collapsed_margin = current_collapsed_margin();
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CSSPixels collapsed_margin = current_collapsed_margin();
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block_container_y_position_update_callback(collapsed_margin);
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}
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}
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