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LibJS: Sort Intl AbstractOperation declarations by spec ID
The definitions in the .cpp file are already sorted this way.
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1 changed files with 4 additions and 4 deletions
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@ -35,20 +35,20 @@ struct PatternPartition {
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};
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};
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Optional<Unicode::LocaleID> is_structurally_valid_language_tag(StringView locale);
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Optional<Unicode::LocaleID> is_structurally_valid_language_tag(StringView locale);
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String canonicalize_unicode_locale_id(Unicode::LocaleID& locale);
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bool is_well_formed_currency_code(StringView currency);
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bool is_well_formed_currency_code(StringView currency);
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bool is_well_formed_unit_identifier(StringView unit_identifier);
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bool is_well_formed_unit_identifier(StringView unit_identifier);
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String canonicalize_unicode_locale_id(Unicode::LocaleID& locale);
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Vector<String> canonicalize_locale_list(GlobalObject&, Value locales);
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Vector<String> canonicalize_locale_list(GlobalObject&, Value locales);
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Optional<String> best_available_locale(StringView const& locale);
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Optional<String> best_available_locale(StringView const& locale);
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Vector<String> best_fit_supported_locales(Vector<String> const& requested_locales);
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String insert_unicode_extension_and_canonicalize(Unicode::LocaleID locale_id, Unicode::LocaleExtension extension);
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LocaleResult resolve_locale(Vector<String> const& requested_locales, LocaleOptions const& options, Vector<StringView> const& relevant_extension_keys);
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Vector<String> lookup_supported_locales(Vector<String> const& requested_locales);
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Vector<String> lookup_supported_locales(Vector<String> const& requested_locales);
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Vector<String> best_fit_supported_locales(Vector<String> const& requested_locales);
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Array* supported_locales(GlobalObject&, Vector<String> const& requested_locales, Value options);
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Array* supported_locales(GlobalObject&, Vector<String> const& requested_locales, Value options);
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Object* coerce_options_to_object(GlobalObject& global_object, Value options);
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Object* coerce_options_to_object(GlobalObject& global_object, Value options);
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Value get_option(GlobalObject& global_object, Value options, PropertyName const& property, Value::Type type, Vector<StringView> const& values, Fallback fallback);
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Value get_option(GlobalObject& global_object, Value options, PropertyName const& property, Value::Type type, Vector<StringView> const& values, Fallback fallback);
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Optional<int> default_number_option(GlobalObject& global_object, Value value, int minimum, int maximum, Optional<int> fallback);
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Optional<int> default_number_option(GlobalObject& global_object, Value value, int minimum, int maximum, Optional<int> fallback);
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Optional<int> get_number_option(GlobalObject& global_object, Object& options, PropertyName const& property, int minimum, int maximum, Optional<int> fallback);
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Optional<int> get_number_option(GlobalObject& global_object, Object& options, PropertyName const& property, int minimum, int maximum, Optional<int> fallback);
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Vector<PatternPartition> partition_pattern(StringView pattern);
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Vector<PatternPartition> partition_pattern(StringView pattern);
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String insert_unicode_extension_and_canonicalize(Unicode::LocaleID locale_id, Unicode::LocaleExtension extension);
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LocaleResult resolve_locale(Vector<String> const& requested_locales, LocaleOptions const& options, Vector<StringView> const& relevant_extension_keys);
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}
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}
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