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Ports: Add openttd
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22
Ports/openttd/patches/memory.patch
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22
Ports/openttd/patches/memory.patch
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@ -0,0 +1,22 @@
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diff -Naur openttd-1.11.0/src/spritecache.cpp openttd-1.11.0.serenity/src/spritecache.cpp
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--- openttd-1.11.0/src/spritecache.cpp 2021-04-01 14:33:44.000000000 +0200
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+++ openttd-1.11.0.serenity/src/spritecache.cpp 2021-04-18 21:03:15.916430052 +0200
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@@ -915,6 +915,7 @@
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/* Remember 'target_size' from the previous allocation attempt, so we do not try to reach the target_size multiple times in case of failure. */
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static uint last_alloc_attempt = 0;
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+#ifndef __serenity__
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if (_spritecache_ptr == nullptr || (_allocated_sprite_cache_size != target_size && target_size != last_alloc_attempt)) {
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delete[] reinterpret_cast<byte *>(_spritecache_ptr);
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@@ -950,6 +951,10 @@
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ScheduleErrorMessage(msg);
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}
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}
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+#else
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+ _allocated_sprite_cache_size = target_size / 5;
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+ _spritecache_ptr = reinterpret_cast<MemBlock *>(new byte[_allocated_sprite_cache_size]);
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+#endif
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/* A big free block */
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_spritecache_ptr->size = (_allocated_sprite_cache_size - sizeof(MemBlock)) | S_FREE_MASK;
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