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Snake: Move GUI into Snake namespace and rename SnakeGame to Game
The former is required for GML, and the latter is to avoid the verbosity and redundancy of Snake::SnakeGame (and matches most other games in the system).
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4 changed files with 35 additions and 27 deletions
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@ -4,7 +4,7 @@
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include "SnakeGame.h"
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#include "Game.h"
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#include <AK/URL.h>
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#include <LibConfig/Client.h>
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#include <LibCore/System.h>
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@ -46,7 +46,7 @@ ErrorOr<int> serenity_main(Main::Arguments arguments)
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window->set_title("Snake");
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window->resize(324, 344);
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auto game = TRY(SnakeGame::create());
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auto game = TRY(Snake::Game::create());
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window->set_main_widget(game);
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auto game_menu = TRY(window->try_add_menu("&Game"));
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