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LibGUI: Add Widget focus policies
Every widget now has a GUI::FocusPolicy that determines how it can receive focus: - NoFocus: The widget is not focusable (default) - TabFocus: The widget can be focused using the tab key. - ClickFocus: The widget can be focused by clicking on it. - StrongFocus: Both of the above. For widgets that have a focus proxy, getting/setting the focus policy will affect the proxy instead.
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32 changed files with 64 additions and 40 deletions
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@ -53,7 +53,6 @@ public:
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private:
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explicit GlyphMapWidget(Gfx::Font&);
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virtual bool accepts_focus() const override { return true; }
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virtual void paint_event(GUI::PaintEvent&) override;
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virtual void mousedown_event(GUI::MouseEvent&) override;
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virtual void keydown_event(GUI::KeyEvent&) override;
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