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LibGUI: Add Widget focus policies
Every widget now has a GUI::FocusPolicy that determines how it can receive focus: - NoFocus: The widget is not focusable (default) - TabFocus: The widget can be focused using the tab key. - ClickFocus: The widget can be focused by clicking on it. - StrongFocus: Both of the above. For widgets that have a focus proxy, getting/setting the focus policy will affect the proxy instead.
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32 changed files with 64 additions and 40 deletions
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@ -175,7 +175,6 @@ protected:
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virtual void focusin_event(FocusEvent&) override;
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virtual void focusout_event(FocusEvent&) override;
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virtual void timer_event(Core::TimerEvent&) override;
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virtual bool accepts_focus() const override { return true; }
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virtual void enter_event(Core::Event&) override;
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virtual void leave_event(Core::Event&) override;
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virtual void context_menu_event(ContextMenuEvent&) override;
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