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LibWeb: Extract CanvasFillStrokeStyles class from CRC2D
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commit
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5 changed files with 70 additions and 36 deletions
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/*
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* Copyright (c) 2020-2022, Andreas Kling <kling@serenityos.org>
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* Copyright (c) 2021-2022, Linus Groh <linusg@serenityos.org>
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* Copyright (c) 2022, Sam Atkins <atkinssj@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#pragma once
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#include <AK/String.h>
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#include <LibWeb/HTML/Canvas/CanvasState.h>
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namespace Web::HTML {
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// https://html.spec.whatwg.org/multipage/canvas.html#canvasfillstrokestyles
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template<typename IncludingClass>
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class CanvasFillStrokeStyles {
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public:
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~CanvasFillStrokeStyles() = default;
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void set_fill_style(String style)
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{
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// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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my_drawing_state().fill_style = Gfx::Color::from_string(style).value_or(Color::Black);
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}
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String fill_style() const
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{
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return my_drawing_state().fill_style.to_string();
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}
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void set_stroke_style(String style)
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{
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// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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my_drawing_state().stroke_style = Gfx::Color::from_string(style).value_or(Color::Black);
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}
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String stroke_style() const
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{
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return my_drawing_state().stroke_style.to_string();
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}
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protected:
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CanvasFillStrokeStyles() = default;
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private:
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CanvasState::DrawingState& my_drawing_state() { return reinterpret_cast<IncludingClass&>(*this).drawing_state(); }
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CanvasState::DrawingState const& my_drawing_state() const { return reinterpret_cast<IncludingClass const&>(*this).drawing_state(); }
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};
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}
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#import <HTML/CanvasGradient.idl>
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// https://html.spec.whatwg.org/multipage/canvas.html#canvasfillstrokestyles
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interface mixin CanvasFillStrokeStyles {
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// FIXME: Should be `(DOMString or CanvasGradient or CanvasPattern)`
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attribute DOMString strokeStyle;
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// FIXME: Should be `(DOMString or CanvasGradient or CanvasPattern)`
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attribute DOMString fillStyle;
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CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
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CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
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CanvasGradient createConicGradient(double startAngle, double x, double y);
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// FIXME: CanvasPattern? createPattern(CanvasImageSource image, [LegacyNullToEmptyString] DOMString repetition);
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};
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@ -46,17 +46,6 @@ NonnullRefPtr<HTMLCanvasElement> CanvasRenderingContext2D::canvas_for_binding()
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return canvas_element();
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}
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void CanvasRenderingContext2D::set_fill_style(String style)
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{
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// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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drawing_state().fill_style = Gfx::Color::from_string(style).value_or(Color::Black);
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}
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String CanvasRenderingContext2D::fill_style() const
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{
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return drawing_state().fill_style.to_string();
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}
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void CanvasRenderingContext2D::fill_rect(float x, float y, float width, float height)
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{
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auto painter = this->painter();
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@ -81,17 +70,6 @@ void CanvasRenderingContext2D::clear_rect(float x, float y, float width, float h
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did_draw(rect);
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}
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void CanvasRenderingContext2D::set_stroke_style(String style)
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{
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// FIXME: 2. If the given value is a CanvasPattern object that is marked as not origin-clean, then set this's origin-clean flag to false.
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drawing_state().stroke_style = Gfx::Color::from_string(style).value_or(Color::Black);
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}
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String CanvasRenderingContext2D::stroke_style() const
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{
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return drawing_state().stroke_style.to_string();
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}
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void CanvasRenderingContext2D::stroke_rect(float x, float y, float width, float height)
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{
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auto painter = this->painter();
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@ -16,6 +16,7 @@
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#include <LibGfx/Path.h>
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#include <LibWeb/Bindings/Wrappable.h>
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#include <LibWeb/DOM/ExceptionOr.h>
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#include <LibWeb/HTML/Canvas/CanvasFillStrokeStyles.h>
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#include <LibWeb/HTML/Canvas/CanvasPath.h>
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#include <LibWeb/HTML/Canvas/CanvasState.h>
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#include <LibWeb/HTML/Canvas/CanvasTransform.h>
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@ -34,7 +35,8 @@ class CanvasRenderingContext2D
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, public Bindings::Wrappable
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, public CanvasPath
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, public CanvasState
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, public CanvasTransform<CanvasRenderingContext2D> {
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, public CanvasTransform<CanvasRenderingContext2D>
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, public CanvasFillStrokeStyles<CanvasRenderingContext2D> {
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AK_MAKE_NONCOPYABLE(CanvasRenderingContext2D);
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AK_MAKE_NONMOVABLE(CanvasRenderingContext2D);
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static NonnullRefPtr<CanvasRenderingContext2D> create(HTMLCanvasElement& element) { return adopt_ref(*new CanvasRenderingContext2D(element)); }
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~CanvasRenderingContext2D();
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void set_fill_style(String);
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String fill_style() const;
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void set_stroke_style(String);
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String stroke_style() const;
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void fill_rect(float x, float y, float width, float height);
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void stroke_rect(float x, float y, float width, float height);
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void clear_rect(float x, float y, float width, float height);
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@ -2,7 +2,7 @@
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#import <HTML/HTMLImageElement.idl>
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#import <HTML/ImageData.idl>
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#import <HTML/TextMetrics.idl>
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#import <HTML/CanvasGradient.idl>
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#import <HTML/Canvas/CanvasFillStrokeStyles.idl>
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#import <HTML/Canvas/CanvasPath.idl>
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#import <HTML/Canvas/CanvasState.idl>
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#import <HTML/Canvas/CanvasTransform.idl>
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undefined drawImage((HTMLImageElement or HTMLCanvasElement) image, double dx, double dy, double dw, double dh);
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undefined drawImage((HTMLImageElement or HTMLCanvasElement) image, double sx, double sy, double sw, double sh, double dx, double dy, double dw, double dh);
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attribute DOMString fillStyle;
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attribute DOMString strokeStyle;
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attribute double lineWidth;
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ImageData createImageData(long sw, long sh);
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TextMetrics measureText(DOMString text);
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CanvasGradient createRadialGradient(double x0, double y0, double r0, double x1, double y1, double r1);
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CanvasGradient createLinearGradient(double x0, double y0, double x1, double y1);
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CanvasGradient createConicGradient(double startAngle, double x, double y);
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// undefined clip(optional CanvasFillRule fillRule = "nonzero");
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// undefined clip(Path2D path, optional CanvasFillRule fillRule = "nonzero");
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// FIXME: Replace this with the two definitions above.
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CanvasRenderingContext2D includes CanvasState;
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CanvasRenderingContext2D includes CanvasTransform;
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CanvasRenderingContext2D includes CanvasFillStrokeStyles;
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CanvasRenderingContext2D includes CanvasPath;
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