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LibThreading: Make Thread keep itself alive while its action is running

Previously, a `Thread` could be deleted while its action was running,
even if it was running detached.

By changing it to be atomically reference counted, and incrementing the
count when starting the action, we can keep the Thread and its running
action `Function` alive until it exits. Thus, detached `Thread` objects
can be deleted by the thread creating them and allowed to die
naturally.
This commit is contained in:
Zaggy1024 2023-08-06 01:31:42 -05:00 committed by Andrew Kaster
parent 71df0ee994
commit aff64b6a03
2 changed files with 5 additions and 5 deletions

View file

@ -23,8 +23,6 @@ Thread::~Thread()
dbgln("Destroying {} while it is still running undetached!", *this);
[[maybe_unused]] auto res = join();
}
if (m_state == ThreadState::Detached)
dbgln("Bug! {} in state {} is being destroyed; AK/Function will crash shortly!", *this, m_state.load());
}
ErrorOr<void> Thread::set_priority(int priority)
@ -80,7 +78,8 @@ void Thread::start()
// FIXME: Use pthread_attr_t to start a thread detached if that was requested by the user before the call to start().
nullptr,
[](void* arg) -> void* {
Thread* self = static_cast<Thread*>(arg);
auto self = adopt_ref(*static_cast<Thread*>(arg));
auto exit_code = self->m_action();
auto expected = Threading::ThreadState::Running;
@ -100,7 +99,7 @@ void Thread::start()
return reinterpret_cast<void*>(exit_code);
},
static_cast<void*>(this));
&NonnullRefPtr(*this).leak_ref());
VERIFY(rc == 0);
#ifdef AK_OS_SERENITY