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WindowServer+wsctl: Add a simple utility for toggling "flash flush"

You can now put the WindowServer into "flash flush" mode by doing:

$ wsctl -f 1

To disable it, somewhat obviously:

$ wsctl -f 0
This commit is contained in:
Andreas Kling 2021-07-07 22:54:58 +02:00
parent 6032b2cb2b
commit b027466f41
6 changed files with 36 additions and 1 deletions

View file

@ -1099,4 +1099,9 @@ void ClientConnection::set_window_modified(i32 window_id, bool modified)
window.set_modified(modified);
}
void ClientConnection::set_flash_flush(bool enabled)
{
Compositor::the().set_flash_flush(enabled);
}
}

View file

@ -162,6 +162,7 @@ private:
virtual void set_window_modified(i32, bool) override;
virtual Messages::WindowServer::IsWindowModifiedResponse is_window_modified(i32) override;
virtual Messages::WindowServer::GetDesktopDisplayScaleResponse get_desktop_display_scale(u32) override;
virtual void set_flash_flush(bool) override;
Window* window_from_id(i32 window_id);

View file

@ -1,5 +1,5 @@
/*
* Copyright (c) 2018-2020, Andreas Kling <kling@serenityos.org>
* Copyright (c) 2018-2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
@ -125,6 +125,8 @@ public:
void register_animation(Badge<Animation>, Animation&);
void unregister_animation(Badge<Animation>, Animation&);
void set_flash_flush(bool b) { m_flash_flush = b; }
private:
Compositor();
void init_bitmaps();

View file

@ -144,4 +144,6 @@ endpoint WindowServer
get_double_click_speed() => (int speed)
get_desktop_display_scale(u32 screen_index) => (int desktop_display_scale)
set_flash_flush(bool enabled) =|
}

View file

@ -99,3 +99,4 @@ target_link_libraries(zip LibArchive LibCompress LibCrypto)
target_link_libraries(cpp-parser LibCpp LibGUI)
target_link_libraries(PreprocessorTest LibCpp LibGUI)
target_link_libraries(wasm LibWasm LibLine)
target_link_libraries(wsctl LibGUI)

View file

@ -0,0 +1,24 @@
/*
* Copyright (c) 2021, Andreas Kling <kling@serenityos.org>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibCore/ArgsParser.h>
#include <LibGUI/Application.h>
#include <LibGUI/WindowServerConnection.h>
int main(int argc, char** argv)
{
auto app = GUI::Application::construct(argc, argv);
int flash_flush = -1;
Core::ArgsParser args_parser;
args_parser.add_option(flash_flush, "Flash flush (repaint) rectangles", "flash-flush", 'f', "0/1");
args_parser.parse(argc, argv);
if (flash_flush != -1) {
GUI::WindowServerConnection::the().async_set_flash_flush(flash_flush);
}
return 0;
}