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LibWeb: Introduce the WebGL namespace and add WebGLContextEvent

This commit is contained in:
Luke Wilde 2022-06-04 04:18:32 +01:00 committed by Linus Groh
parent 7d1fcb0cb3
commit b0c2aee2e4
8 changed files with 74 additions and 1 deletions

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@ -17,6 +17,7 @@
#include <LibWeb/Bindings/ProgressEventWrapper.h>
#include <LibWeb/Bindings/PromiseRejectionEventWrapper.h>
#include <LibWeb/Bindings/SubmitEventWrapper.h>
#include <LibWeb/Bindings/WebGLContextEventWrapper.h>
namespace Web::Bindings {
@ -47,6 +48,8 @@ EventWrapper* wrap(JS::GlobalObject& global_object, DOM::Event& event)
return static_cast<ProgressEventWrapper*>(wrap_impl(global_object, static_cast<XHR::ProgressEvent&>(event)));
if (is<UIEvents::UIEvent>(event))
return static_cast<UIEventWrapper*>(wrap_impl(global_object, static_cast<UIEvents::UIEvent&>(event)));
if (is<WebGL::WebGLContextEvent>(event))
return static_cast<WebGLContextEventWrapper*>(wrap_impl(global_object, static_cast<WebGL::WebGLContextEvent&>(event)));
return static_cast<EventWrapper*>(wrap_impl(global_object, event));
}