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Start refactoring the windowing system to use an event loop.

Userspace programs can now open /dev/gui_events and read a stream of GUI_Event
structs one at a time.

I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to
having one of the has_data_available_for_reading() implementations using locks.
This commit is contained in:
Andreas Kling 2019-01-14 14:21:51 +01:00
parent b4da4e8fbd
commit b0e3f73375
46 changed files with 283 additions and 292 deletions

View file

@ -116,7 +116,7 @@ byte PS2MouseDevice::mouse_read()
return IO::in8(0x60);
}
bool PS2MouseDevice::has_data_available_for_reading() const
bool PS2MouseDevice::has_data_available_for_reading(Process&) const
{
return !m_buffer.is_empty();
}