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https://github.com/RGBCube/serenity
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Start refactoring the windowing system to use an event loop.
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event structs one at a time. I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to having one of the has_data_available_for_reading() implementations using locks.
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46 changed files with 283 additions and 292 deletions
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@ -15,6 +15,7 @@
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#include <VirtualFileSystem/RandomDevice.h>
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#include <VirtualFileSystem/Ext2FileSystem.h>
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#include <VirtualFileSystem/VirtualFileSystem.h>
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#include <Widgets/GUIEventDevice.h>
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#include "MemoryManager.h"
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#include "ProcFileSystem.h"
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#include "RTC.h"
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@ -34,6 +35,7 @@ VirtualConsole* tty2;
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VirtualConsole* tty3;
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Keyboard* keyboard;
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PS2MouseDevice* ps2mouse;
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GUIEventDevice* gui_event_device;
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#ifdef STRESS_TEST_SPAWNING
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static void spawn_stress() NORETURN;
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@ -75,6 +77,7 @@ static void init_stage2()
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vfs->register_character_device(*keyboard);
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vfs->register_character_device(*ps2mouse);
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vfs->register_character_device(*gui_event_device);
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vfs->register_character_device(*tty0);
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vfs->register_character_device(*tty1);
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vfs->register_character_device(*tty2);
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@ -94,7 +97,7 @@ static void init_stage2()
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environment.append("TERM=ansi");
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int error;
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Process::create_user_process("/bin/sh", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, move(environment), tty0);
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//Process::create_user_process("/bin/sh", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, move(environment), tty0);
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#ifdef SPAWN_GUI_TEST_APP
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Process::create_user_process("/bin/guitest", (uid_t)100, (gid_t)100, (pid_t)0, error, { }, move(environment), tty0);
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#endif
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@ -132,6 +135,7 @@ void init()
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keyboard = new Keyboard;
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ps2mouse = new PS2MouseDevice;
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gui_event_device = new GUIEventDevice;
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VirtualConsole::initialize();
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tty0 = new VirtualConsole(0, VirtualConsole::AdoptCurrentVGABuffer);
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