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Start refactoring the windowing system to use an event loop.

Userspace programs can now open /dev/gui_events and read a stream of GUI_Event
structs one at a time.

I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to
having one of the has_data_available_for_reading() implementations using locks.
This commit is contained in:
Andreas Kling 2019-01-14 14:21:51 +01:00
parent b4da4e8fbd
commit b0e3f73375
46 changed files with 283 additions and 292 deletions

View file

@ -4,7 +4,9 @@
#include "Window.h"
#include "Label.h"
#include "Button.h"
#include "Process.h"
#if 0
void MsgBox(Window* owner, String&& text)
{
Font& font = Font::defaultFont();
@ -33,7 +35,7 @@ void MsgBox(Window* owner, String&& text)
buttonHeight
);
auto* window = new Window;
auto* window = new Window(*current, current->make_window_id());
window->setTitle("MsgBox");
window->setRect(windowRect);
auto* widget = new Widget;
@ -56,4 +58,4 @@ void MsgBox(Window* owner, String&& text)
button.window()->close();
};
}
#endif