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https://github.com/RGBCube/serenity
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Start refactoring the windowing system to use an event loop.
Userspace programs can now open /dev/gui_events and read a stream of GUI_Event structs one at a time. I was stuck on a stupid problem where we'd reenter Scheduler::yield() due to having one of the has_data_available_for_reading() implementations using locks.
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46 changed files with 283 additions and 292 deletions
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@ -4,7 +4,9 @@
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#include "Window.h"
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#include "Label.h"
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#include "Button.h"
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#include "Process.h"
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#if 0
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void MsgBox(Window* owner, String&& text)
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{
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Font& font = Font::defaultFont();
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@ -33,7 +35,7 @@ void MsgBox(Window* owner, String&& text)
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buttonHeight
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);
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auto* window = new Window;
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auto* window = new Window(*current, current->make_window_id());
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window->setTitle("MsgBox");
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window->setRect(windowRect);
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auto* widget = new Widget;
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@ -56,4 +58,4 @@ void MsgBox(Window* owner, String&& text)
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button.window()->close();
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};
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}
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#endif
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