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mirror of https://github.com/RGBCube/serenity synced 2025-07-26 11:17:44 +00:00

LibWeb: Separate "out of view" check from RecordingPainter commands

This commit is contained in:
Aliaksandr Kalenik 2023-10-24 15:36:48 +02:00 committed by Andreas Kling
parent 94f322867a
commit b13ff8def6
2 changed files with 69 additions and 55 deletions

View file

@ -33,11 +33,7 @@ struct CommandExecutionState {
CommandResult FillRectWithRoundedCorners::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
if (aa_translation.has_value())
aa_painter.translate(*aa_translation);
@ -75,8 +71,6 @@ CommandResult DrawTextRun::execute(CommandExecutionState& state) const
CommandResult FillPathUsingColor::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(bounding_rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
if (aa_translation.has_value())
@ -87,8 +81,6 @@ CommandResult FillPathUsingColor::execute(CommandExecutionState& state) const
CommandResult FillPathUsingPaintStyle::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(bounding_rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
if (aa_translation.has_value())
@ -99,8 +91,6 @@ CommandResult FillPathUsingPaintStyle::execute(CommandExecutionState& state) con
CommandResult StrokePathUsingColor::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(bounding_rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
if (aa_translation.has_value())
@ -111,8 +101,6 @@ CommandResult StrokePathUsingColor::execute(CommandExecutionState& state) const
CommandResult StrokePathUsingPaintStyle::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(bounding_rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
if (aa_translation.has_value())
@ -123,8 +111,6 @@ CommandResult StrokePathUsingPaintStyle::execute(CommandExecutionState& state) c
CommandResult FillRect::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
painter.fill_rect(rect, color);
return CommandResult::Continue;
@ -132,8 +118,6 @@ CommandResult FillRect::execute(CommandExecutionState& state) const
CommandResult DrawScaledBitmap::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(dst_rect))
return CommandResult::Continue;
auto& painter = state.painter();
painter.draw_scaled_bitmap(dst_rect, bitmap, src_rect, opacity, scaling_mode);
return CommandResult::Continue;
@ -290,8 +274,6 @@ CommandResult PopStackingContextWithMask::execute(CommandExecutionState& state)
CommandResult PaintLinearGradient::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(gradient_rect))
return CommandResult::Continue;
auto const& data = linear_gradient_data;
state.painter().fill_rect_with_linear_gradient(
gradient_rect, data.color_stops.list,
@ -301,8 +283,6 @@ CommandResult PaintLinearGradient::execute(CommandExecutionState& state) const
CommandResult PaintRadialGradient::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
painter.fill_rect_with_radial_gradient(rect, radial_gradient_data.color_stops.list, center, size, radial_gradient_data.color_stops.repeat_length);
return CommandResult::Continue;
@ -310,18 +290,18 @@ CommandResult PaintRadialGradient::execute(CommandExecutionState& state) const
CommandResult PaintConicGradient::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
painter.fill_rect_with_conic_gradient(rect, conic_gradient_data.color_stops.list, position, conic_gradient_data.start_angle, conic_gradient_data.color_stops.repeat_length);
return CommandResult::Continue;
}
Gfx::IntRect PaintOuterBoxShadow::bounding_rect() const
{
return get_outer_box_shadow_bounding_rect(outer_box_shadow_params);
}
CommandResult PaintOuterBoxShadow::execute(CommandExecutionState& state) const
{
auto bounding_rect = get_outer_box_shadow_bounding_rect(outer_box_shadow_params);
if (state.would_be_fully_clipped_by_painter(bounding_rect))
return CommandResult::Continue;
auto& painter = state.painter();
paint_outer_box_shadow(painter, outer_box_shadow_params);
return CommandResult::Continue;
@ -340,9 +320,9 @@ CommandResult PaintTextShadow::execute(CommandExecutionState& state) const
return CommandResult::Continue;
// FIXME: Figure out the maximum bitmap size for all shadows and then allocate it once and reuse it?
auto maybe_shadow_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, bounding_rect.size());
auto maybe_shadow_bitmap = Gfx::Bitmap::create(Gfx::BitmapFormat::BGRA8888, shadow_bounding_rect.size());
if (maybe_shadow_bitmap.is_error()) {
dbgln("Unable to allocate temporary bitmap {} for text-shadow rendering: {}", bounding_rect.size(), maybe_shadow_bitmap.error());
dbgln("Unable to allocate temporary bitmap {} for text-shadow rendering: {}", shadow_bounding_rect.size(), maybe_shadow_bitmap.error());
return CommandResult::Continue;
}
auto shadow_bitmap = maybe_shadow_bitmap.release_value();
@ -357,14 +337,12 @@ CommandResult PaintTextShadow::execute(CommandExecutionState& state) const
filter.process_rgba(blur_radius, color);
auto& painter = state.painter();
painter.blit(draw_location, *shadow_bitmap, bounding_rect);
painter.blit(draw_location, *shadow_bitmap, shadow_bounding_rect);
return CommandResult::Continue;
}
CommandResult DrawEllipse::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
aa_painter.draw_ellipse(rect, color, thickness);
@ -373,8 +351,6 @@ CommandResult DrawEllipse::execute(CommandExecutionState& state) const
CommandResult FillElipse::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
Gfx::AntiAliasingPainter aa_painter(painter);
aa_painter.fill_ellipse(rect, color, blend_mode);
@ -394,8 +370,6 @@ CommandResult DrawLine::execute(CommandExecutionState& state) const
CommandResult DrawSignedDistanceField::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
painter.draw_signed_distance_field(rect, color, sdf, smoothing);
return CommandResult::Continue;
@ -455,8 +429,6 @@ CommandResult ApplyBackdropFilter::execute(CommandExecutionState& state) const
CommandResult DrawRect::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(rect))
return CommandResult::Continue;
auto& painter = state.painter();
painter.draw_rect(rect, color, rough);
return CommandResult::Continue;
@ -469,19 +441,25 @@ CommandResult DrawTriangleWave::execute(CommandExecutionState& state) const
return CommandResult::Continue;
}
Gfx::IntRect SampleUnderCorners::bounding_rect() const
{
return corner_clipper->border_rect().to_type<int>();
}
CommandResult SampleUnderCorners::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(corner_clipper->border_rect().to_type<int>()))
return CommandResult::Continue;
auto& painter = state.painter();
corner_clipper->sample_under_corners(painter);
return CommandResult::Continue;
}
Gfx::IntRect BlitCornerClipping::bounding_rect() const
{
return corner_clipper->border_rect().to_type<int>();
}
CommandResult BlitCornerClipping::execute(CommandExecutionState& state) const
{
if (state.would_be_fully_clipped_by_painter(corner_clipper->border_rect().to_type<int>()))
return CommandResult::Continue;
auto& painter = state.painter();
corner_clipper->blit_corner_clipping(painter);
return CommandResult::Continue;
@ -507,9 +485,9 @@ void RecordingPainter::fill_rect(Gfx::IntRect const& rect, Color color)
void RecordingPainter::fill_path(FillPathUsingColorParams params)
{
auto bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
auto path_bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
push_command(FillPathUsingColor {
.bounding_rect = bounding_rect,
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.color = params.color,
.winding_rule = params.winding_rule,
@ -519,9 +497,9 @@ void RecordingPainter::fill_path(FillPathUsingColorParams params)
void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
{
auto bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
auto path_bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
push_command(FillPathUsingPaintStyle {
.bounding_rect = bounding_rect,
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.paint_style = params.paint_style,
.winding_rule = params.winding_rule,
@ -532,9 +510,9 @@ void RecordingPainter::fill_path(FillPathUsingPaintStyleParams params)
void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
{
auto bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
auto path_bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
push_command(StrokePathUsingColor {
.bounding_rect = bounding_rect,
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.color = params.color,
.thickness = params.thickness,
@ -544,9 +522,9 @@ void RecordingPainter::stroke_path(StrokePathUsingColorParams params)
void RecordingPainter::stroke_path(StrokePathUsingPaintStyleParams params)
{
auto bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
auto path_bounding_rect = params.path.bounding_box().translated(params.translation.value_or({})).to_type<int>();
push_command(StrokePathUsingPaintStyle {
.bounding_rect = bounding_rect,
.path_bounding_rect = path_bounding_rect,
.path = params.path,
.paint_style = params.paint_style,
.thickness = params.thickness,
@ -780,7 +758,7 @@ void RecordingPainter::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_
{
push_command(PaintTextShadow {
.blur_radius = blur_radius,
.bounding_rect = bounding_rect,
.shadow_bounding_rect = bounding_rect,
.text_rect = text_rect,
.text = String::from_utf8(text.as_string()).release_value_but_fixme_should_propagate_errors(),
.font = font,
@ -839,6 +817,17 @@ void RecordingPainter::draw_triangle_wave(Gfx::IntPoint a_p1, Gfx::IntPoint a_p2
.thickness = thickness });
}
static Optional<Gfx::IntRect> command_bounding_rectangle(PaintingCommand const& command)
{
return command.visit(
[&](auto const& command) -> Optional<Gfx::IntRect> {
if constexpr (requires { command.bounding_rect(); })
return command.bounding_rect();
else
return {};
});
}
void RecordingPainter::execute(Gfx::Bitmap& bitmap)
{
CommandExecutionState state;
@ -851,8 +840,10 @@ void RecordingPainter::execute(Gfx::Bitmap& bitmap)
size_t next_command_index = 0;
while (next_command_index < m_painting_commands.size()) {
auto& command = m_painting_commands[next_command_index++];
auto bounding_rect = command_bounding_rectangle(command);
if (bounding_rect.has_value() && state.would_be_fully_clipped_by_painter(*bounding_rect))
continue;
auto result = command.visit([&](auto const& command) { return command.execute(state); });
if (result == CommandResult::SkipStackingContext) {
auto stacking_context_nesting_level = 1;
while (next_command_index < m_painting_commands.size()) {