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https://github.com/RGBCube/serenity
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LibWeb: Create a shadow tree for details elements with manual slots
The spec requires that details elements be assigned a shadow tree with two slots. The first slot is assigned the first summary child element of the details element. The second slot is assigned all other children.
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@ -1,15 +1,21 @@
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/*
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* Copyright (c) 2020, the SerenityOS developers.
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* Copyright (c) 2023, Tim Flynn <trflynn89@serenityos.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#include <LibWeb/Bindings/Intrinsics.h>
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#include <LibWeb/DOM/ElementFactory.h>
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#include <LibWeb/DOM/Event.h>
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#include <LibWeb/DOM/ShadowRoot.h>
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#include <LibWeb/DOM/Text.h>
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#include <LibWeb/HTML/EventLoop/TaskQueue.h>
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#include <LibWeb/HTML/HTMLDetailsElement.h>
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#include <LibWeb/HTML/HTMLSlotElement.h>
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#include <LibWeb/HTML/HTMLSummaryElement.h>
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#include <LibWeb/HTML/ToggleEvent.h>
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#include <LibWeb/Namespace.h>
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namespace Web::HTML {
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@ -20,10 +26,19 @@ HTMLDetailsElement::HTMLDetailsElement(DOM::Document& document, DOM::QualifiedNa
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HTMLDetailsElement::~HTMLDetailsElement() = default;
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void HTMLDetailsElement::visit_edges(Cell::Visitor& visitor)
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{
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Base::visit_edges(visitor);
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visitor.visit(m_summary_slot);
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visitor.visit(m_descendants_slot);
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}
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void HTMLDetailsElement::initialize(JS::Realm& realm)
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{
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Base::initialize(realm);
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set_prototype(&Bindings::ensure_web_prototype<Bindings::HTMLDetailsElementPrototype>(realm, "HTMLDetailsElement"));
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create_shadow_tree(realm).release_value_but_fixme_should_propagate_errors();
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}
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void HTMLDetailsElement::attribute_changed(DeprecatedFlyString const& name, DeprecatedString const& value)
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@ -40,9 +55,17 @@ void HTMLDetailsElement::attribute_changed(DeprecatedFlyString const& name, Depr
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else {
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queue_a_details_toggle_event_task("open"_string, "closed"_string);
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}
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update_shadow_tree_style();
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}
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}
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void HTMLDetailsElement::children_changed()
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{
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Base::children_changed();
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update_shadow_tree_slots();
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}
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// https://html.spec.whatwg.org/multipage/interactive-elements.html#queue-a-details-toggle-event-task
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void HTMLDetailsElement::queue_a_details_toggle_event_task(String old_state, String new_state)
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{
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@ -81,4 +104,70 @@ void HTMLDetailsElement::queue_a_details_toggle_event_task(String old_state, Str
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};
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}
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// https://html.spec.whatwg.org/#the-details-and-summary-elements
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WebIDL::ExceptionOr<void> HTMLDetailsElement::create_shadow_tree(JS::Realm& realm)
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{
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// The element is also expected to have an internal shadow tree with two slots.
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auto shadow_root = heap().allocate<DOM::ShadowRoot>(realm, document(), *this, Bindings::ShadowRootMode::Closed);
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shadow_root->set_slot_assignment(Bindings::SlotAssignmentMode::Manual);
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// The first slot is expected to take the details element's first summary element child, if any.
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auto summary_slot = TRY(DOM::create_element(document(), HTML::TagNames::slot, Namespace::HTML));
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MUST(shadow_root->append_child(summary_slot));
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// The second slot is expected to take the details element's remaining descendants, if any.
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auto descendants_slot = TRY(DOM::create_element(document(), HTML::TagNames::slot, Namespace::HTML));
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MUST(shadow_root->append_child(descendants_slot));
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m_summary_slot = static_cast<HTML::HTMLSlotElement&>(*summary_slot);
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m_descendants_slot = static_cast<HTML::HTMLSlotElement&>(*descendants_slot);
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set_shadow_root(shadow_root);
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return {};
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}
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void HTMLDetailsElement::update_shadow_tree_slots()
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{
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Vector<HTMLSlotElement::SlottableHandle> summary_assignment;
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Vector<HTMLSlotElement::SlottableHandle> descendants_assignment;
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auto* summary = first_child_of_type<HTMLSummaryElement>();
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if (summary != nullptr)
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summary_assignment.append(JS::make_handle(static_cast<DOM::Element&>(*summary)));
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for_each_in_subtree([&](auto& child) {
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if (&child == summary)
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return IterationDecision::Continue;
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if (!child.is_slottable())
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return IterationDecision::Continue;
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child.as_slottable().visit([&](auto& node) {
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descendants_assignment.append(JS::make_handle(node));
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});
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return IterationDecision::Continue;
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});
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m_summary_slot->assign(move(summary_assignment));
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m_descendants_slot->assign(move(descendants_assignment));
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update_shadow_tree_style();
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}
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// https://html.spec.whatwg.org/#the-details-and-summary-elements:the-details-element-6
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void HTMLDetailsElement::update_shadow_tree_style()
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{
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if (has_attribute(HTML::AttributeNames::open)) {
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MUST(m_descendants_slot->set_attribute(HTML::AttributeNames::style, R"~~~(
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display: block;
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)~~~"));
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} else {
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// FIXME: Should be `display: block` but we do not support `content-visibility: hidden`.
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MUST(m_descendants_slot->set_attribute(HTML::AttributeNames::style, R"~~~(
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display: none;
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content-visibility: hidden;
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)~~~"));
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}
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}
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}
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