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LibSoftGPU: Implement shader processor for SoftGPU ISA
This adds a shader processor that executes our ISA when a fragment shader is currently bound to the device.
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5 changed files with 170 additions and 0 deletions
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@ -3,6 +3,7 @@ set(SOURCES
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Device.cpp
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Image.cpp
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PixelConverter.cpp
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ShaderProcessor.cpp
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Sampler.cpp
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Shader.cpp
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)
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