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WindowServer: Adjust position of flipped submenus by menu item height
Fixes #5950.
This commit is contained in:
parent
8461100bf7
commit
b220c89c5c
2 changed files with 5 additions and 3 deletions
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@ -288,7 +288,7 @@ void Menu::update_for_new_hovered_item(bool make_input)
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if (hovered_item() && hovered_item()->is_submenu()) {
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VERIFY(menu_window());
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MenuManager::the().close_everyone_not_in_lineage(*hovered_item()->submenu());
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hovered_item()->submenu()->do_popup(hovered_item()->rect().top_right().translated(menu_window()->rect().location()), make_input);
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hovered_item()->submenu()->do_popup(hovered_item()->rect().top_right().translated(menu_window()->rect().location()), make_input, true);
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} else {
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MenuManager::the().close_everyone_not_in_lineage(*this);
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ensure_menu_window().set_visible(true);
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@ -518,7 +518,7 @@ void Menu::popup(const Gfx::IntPoint& position)
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do_popup(position, true);
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}
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void Menu::do_popup(const Gfx::IntPoint& position, bool make_input)
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void Menu::do_popup(const Gfx::IntPoint& position, bool make_input, bool as_submenu)
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{
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if (is_empty()) {
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dbgln("Menu: Empty menu popup");
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@ -536,6 +536,8 @@ void Menu::do_popup(const Gfx::IntPoint& position, bool make_input)
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}
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if (adjusted_pos.y() + window.height() >= Screen::the().height() - margin) {
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adjusted_pos = adjusted_pos.translated(0, -window.height());
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if (as_submenu)
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adjusted_pos = adjusted_pos.translated(0, item_height());
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}
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if (adjusted_pos.y() < MenuManager::the().menubar_rect().height())
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