mirror of
https://github.com/RGBCube/serenity
synced 2025-05-18 05:35:07 +00:00
LibCore: Add CEventLoop and make LibGUI/GEventLoop inherit from it.
This is shaping up to be quite nice.
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parent
2f1f51b8ab
commit
b2542414d7
6 changed files with 366 additions and 289 deletions
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@ -23,13 +23,8 @@
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//#define COALESCING_DEBUG
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static HashMap<GShortcut, GAction*>* g_actions;
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static GEventLoop* s_main_event_loop;
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static Vector<GEventLoop*>* s_event_loop_stack;
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int GEventLoop::s_event_fd = -1;
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pid_t GEventLoop::s_server_pid = -1;
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HashMap<int, OwnPtr<GEventLoop::EventLoopTimer>>* GEventLoop::s_timers;
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HashTable<GNotifier*>* GEventLoop::s_notifiers;
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int GEventLoop::s_next_timer_id = 1;
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void GEventLoop::connect_to_server()
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{
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@ -70,16 +65,10 @@ void GEventLoop::connect_to_server()
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GEventLoop::GEventLoop()
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{
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if (!s_event_loop_stack) {
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s_event_loop_stack = new Vector<GEventLoop*>;
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s_timers = new HashMap<int, OwnPtr<GEventLoop::EventLoopTimer>>;
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s_notifiers = new HashTable<GNotifier*>;
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}
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if (!s_main_event_loop) {
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s_main_event_loop = this;
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s_event_loop_stack->append(this);
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static bool connected = false;
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if (!connected) {
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connect_to_server();
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connected = true;
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}
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if (!g_actions)
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@ -94,97 +83,6 @@ GEventLoop::~GEventLoop()
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{
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}
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GEventLoop& GEventLoop::main()
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{
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ASSERT(s_main_event_loop);
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return *s_main_event_loop;
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}
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GEventLoop& GEventLoop::current()
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{
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return *s_event_loop_stack->last();
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}
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void GEventLoop::quit(int code)
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{
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m_exit_requested = true;
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m_exit_code = code;
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}
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struct GEventLoopPusher {
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public:
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GEventLoopPusher(GEventLoop& event_loop) : m_event_loop(event_loop)
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{
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if (&m_event_loop != s_main_event_loop) {
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m_event_loop.take_pending_events_from(GEventLoop::current());
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s_event_loop_stack->append(&event_loop);
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}
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}
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~GEventLoopPusher()
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{
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if (&m_event_loop != s_main_event_loop) {
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s_event_loop_stack->take_last();
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GEventLoop::current().take_pending_events_from(m_event_loop);
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}
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}
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private:
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GEventLoop& m_event_loop;
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};
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int GEventLoop::exec()
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{
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GEventLoopPusher pusher(*this);
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m_running = true;
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for (;;) {
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if (m_exit_requested)
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return m_exit_code;
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process_unprocessed_messages();
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if (m_queued_events.is_empty()) {
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wait_for_event();
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process_unprocessed_messages();
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}
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Vector<QueuedEvent> events = move(m_queued_events);
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver.ptr();
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auto& event = *queued_event.event;
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
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#endif
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if (!receiver) {
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switch (event.type()) {
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case CEvent::Quit:
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ASSERT_NOT_REACHED();
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return 0;
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default:
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dbgprintf("Event type %u with no receiver :(\n", event.type());
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}
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} else if (event.type() == CEvent::Type::DeferredInvoke) {
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printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
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static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
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} else {
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receiver->event(event);
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}
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if (m_exit_requested) {
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auto rejigged_event_queue = move(events);
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rejigged_event_queue.append(move(m_queued_events));
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m_queued_events = move(rejigged_event_queue);
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return m_exit_code;
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}
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}
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}
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ASSERT_NOT_REACHED();
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}
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void GEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
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{
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
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#endif
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m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
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}
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void GEventLoop::handle_paint_event(const WSAPI_ServerMessage& event, GWindow& window)
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{
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#ifdef GEVENTLOOP_DEBUG
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@ -284,73 +182,6 @@ void GEventLoop::handle_wm_event(const WSAPI_ServerMessage& event, GWindow& wind
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ASSERT_NOT_REACHED();
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}
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void GEventLoop::wait_for_event()
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{
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fd_set rfds;
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fd_set wfds;
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FD_ZERO(&rfds);
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FD_ZERO(&wfds);
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int max_fd = 0;
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auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
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FD_SET(fd, &set);
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if (fd > max_fd)
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max_fd = fd;
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};
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add_fd_to_set(s_event_fd, rfds);
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for (auto& notifier : *s_notifiers) {
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if (notifier->event_mask() & GNotifier::Read)
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add_fd_to_set(notifier->fd(), rfds);
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if (notifier->event_mask() & GNotifier::Write)
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add_fd_to_set(notifier->fd(), wfds);
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if (notifier->event_mask() & GNotifier::Exceptional)
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ASSERT_NOT_REACHED();
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}
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struct timeval timeout = { 0, 0 };
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if (!s_timers->is_empty() && m_queued_events.is_empty())
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get_next_timer_expiration(timeout);
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ASSERT(m_unprocessed_messages.is_empty());
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int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && s_timers->is_empty()) ? nullptr : &timeout);
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if (rc < 0) {
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ASSERT_NOT_REACHED();
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}
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for (auto& it : *s_timers) {
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auto& timer = *it.value;
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if (!timer.has_expired())
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continue;
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#ifdef GEVENTLOOP_DEBUG
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dbgprintf("GEventLoop: Timer %d has expired, sending CTimerEvent to %p\n", timer.timer_id, timer.owner);
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#endif
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post_event(*timer.owner, make<CTimerEvent>(timer.timer_id));
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if (timer.should_reload) {
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timer.reload();
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} else {
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// FIXME: Support removing expired timers that don't want to reload.
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ASSERT_NOT_REACHED();
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}
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}
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for (auto& notifier : *s_notifiers) {
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if (FD_ISSET(notifier->fd(), &rfds)) {
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if (notifier->on_ready_to_read)
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notifier->on_ready_to_read(*notifier);
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}
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if (FD_ISSET(notifier->fd(), &wfds)) {
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if (notifier->on_ready_to_write)
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notifier->on_ready_to_write(*notifier);
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}
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}
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if (!FD_ISSET(s_event_fd, &rfds))
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return;
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bool success = drain_messages_from_server();
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ASSERT(success);
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}
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void GEventLoop::process_unprocessed_messages()
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{
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int coalesced_paints = 0;
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@ -491,66 +322,6 @@ bool GEventLoop::drain_messages_from_server()
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}
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}
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bool GEventLoop::EventLoopTimer::has_expired() const
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{
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timeval now;
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gettimeofday(&now, nullptr);
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return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
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}
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void GEventLoop::EventLoopTimer::reload()
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{
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gettimeofday(&fire_time, nullptr);
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fire_time.tv_sec += interval / 1000;
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fire_time.tv_usec += (interval % 1000) * 1000;
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}
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void GEventLoop::get_next_timer_expiration(timeval& soonest)
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{
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ASSERT(!s_timers->is_empty());
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bool has_checked_any = false;
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for (auto& it : *s_timers) {
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auto& fire_time = it.value->fire_time;
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if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
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soonest = fire_time;
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has_checked_any = true;
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}
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}
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int GEventLoop::register_timer(CObject& object, int milliseconds, bool should_reload)
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{
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ASSERT(milliseconds >= 0);
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auto timer = make<EventLoopTimer>();
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timer->owner = object.make_weak_ptr();
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timer->interval = milliseconds;
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timer->reload();
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timer->should_reload = should_reload;
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int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
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ASSERT(timer_id); // FIXME: Aforementioned wraparound.
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timer->timer_id = timer_id;
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s_timers->set(timer->timer_id, move(timer));
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return timer_id;
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}
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bool GEventLoop::unregister_timer(int timer_id)
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{
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auto it = s_timers->find(timer_id);
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if (it == s_timers->end())
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return false;
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s_timers->remove(it);
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return true;
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}
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void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
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{
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s_notifiers->set(¬ifier);
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}
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void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
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{
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s_notifiers->remove(¬ifier);
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}
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bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
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{
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int nwritten = write(s_event_fd, &message, sizeof(WSAPI_ClientMessage));
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@ -559,7 +330,6 @@ bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
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bool GEventLoop::wait_for_specific_event(WSAPI_ServerMessage::Type type, WSAPI_ServerMessage& event)
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{
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for (;;) {
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fd_set rfds;
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FD_ZERO(&rfds);
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