mirror of
https://github.com/RGBCube/serenity
synced 2025-05-18 15:05:09 +00:00
LibCore: Add CEventLoop and make LibGUI/GEventLoop inherit from it.
This is shaping up to be quite nice.
This commit is contained in:
parent
2f1f51b8ab
commit
b2542414d7
6 changed files with 366 additions and 289 deletions
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@ -30,7 +30,7 @@ private:
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};
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};
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class CDeferredInvocationEvent : public CEvent {
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class CDeferredInvocationEvent : public CEvent {
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friend class GEventLoop;
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friend class CEventLoop;
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public:
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public:
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CDeferredInvocationEvent(Function<void(CObject&)> invokee)
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CDeferredInvocationEvent(Function<void(CObject&)> invokee)
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: CEvent(CEvent::Type::DeferredInvoke)
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: CEvent(CEvent::Type::DeferredInvoke)
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261
LibCore/CEventLoop.cpp
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261
LibCore/CEventLoop.cpp
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@ -0,0 +1,261 @@
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#include <LibCore/CObject.h>
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#include <LibCore/CEventLoop.h>
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#include <LibCore/CEvent.h>
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#include <LibGUI/GNotifier.h>
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#include <LibC/unistd.h>
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#include <LibC/stdio.h>
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#include <LibC/fcntl.h>
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#include <LibC/string.h>
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#include <LibC/time.h>
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#include <LibC/sys/select.h>
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#include <LibC/sys/socket.h>
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#include <LibC/sys/time.h>
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#include <LibC/errno.h>
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#include <LibC/string.h>
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#include <LibC/stdlib.h>
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//#define CEVENTLOOP_DEBUG
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static CEventLoop* s_main_event_loop;
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static Vector<CEventLoop*>* s_event_loop_stack;
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HashMap<int, OwnPtr<CEventLoop::EventLoopTimer>>* CEventLoop::s_timers;
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HashTable<GNotifier*>* CEventLoop::s_notifiers;
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int CEventLoop::s_next_timer_id = 1;
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CEventLoop::CEventLoop()
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{
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if (!s_event_loop_stack) {
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s_event_loop_stack = new Vector<CEventLoop*>;
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s_timers = new HashMap<int, OwnPtr<CEventLoop::EventLoopTimer>>;
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s_notifiers = new HashTable<GNotifier*>;
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}
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if (!s_main_event_loop) {
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s_main_event_loop = this;
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s_event_loop_stack->append(this);
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}
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("(%u) CEventLoop constructed :)\n", getpid());
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#endif
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}
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CEventLoop::~CEventLoop()
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{
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}
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CEventLoop& CEventLoop::main()
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{
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ASSERT(s_main_event_loop);
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return *s_main_event_loop;
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}
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CEventLoop& CEventLoop::current()
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{
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return *s_event_loop_stack->last();
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}
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void CEventLoop::quit(int code)
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{
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m_exit_requested = true;
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m_exit_code = code;
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}
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struct CEventLoopPusher {
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public:
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CEventLoopPusher(CEventLoop& event_loop) : m_event_loop(event_loop)
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{
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if (&m_event_loop != s_main_event_loop) {
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m_event_loop.take_pending_events_from(CEventLoop::current());
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s_event_loop_stack->append(&event_loop);
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}
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}
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~CEventLoopPusher()
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{
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if (&m_event_loop != s_main_event_loop) {
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s_event_loop_stack->take_last();
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CEventLoop::current().take_pending_events_from(m_event_loop);
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}
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}
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private:
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CEventLoop& m_event_loop;
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};
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int CEventLoop::exec()
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{
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CEventLoopPusher pusher(*this);
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m_running = true;
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for (;;) {
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if (m_exit_requested)
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return m_exit_code;
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do_processing();
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if (m_queued_events.is_empty()) {
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wait_for_event();
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do_processing();
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}
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Vector<QueuedEvent> events = move(m_queued_events);
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for (auto& queued_event : events) {
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auto* receiver = queued_event.receiver.ptr();
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auto& event = *queued_event.event;
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
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#endif
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if (!receiver) {
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switch (event.type()) {
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case CEvent::Quit:
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ASSERT_NOT_REACHED();
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return 0;
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default:
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dbgprintf("Event type %u with no receiver :(\n", event.type());
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}
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} else if (event.type() == CEvent::Type::DeferredInvoke) {
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printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
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static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
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} else {
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receiver->event(event);
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}
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if (m_exit_requested) {
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auto rejigged_event_queue = move(events);
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rejigged_event_queue.append(move(m_queued_events));
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m_queued_events = move(rejigged_event_queue);
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return m_exit_code;
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}
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}
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}
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ASSERT_NOT_REACHED();
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}
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void CEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
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{
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
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#endif
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m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
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}
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void CEventLoop::wait_for_event()
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{
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fd_set rfds;
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fd_set wfds;
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FD_ZERO(&rfds);
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FD_ZERO(&wfds);
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int max_fd = 0;
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auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
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FD_SET(fd, &set);
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if (fd > max_fd)
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max_fd = fd;
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};
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int max_fd_added = -1;
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add_file_descriptors_for_select(rfds, max_fd_added);
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max_fd = max(max_fd, max_fd_added);
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for (auto& notifier : *s_notifiers) {
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if (notifier->event_mask() & GNotifier::Read)
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add_fd_to_set(notifier->fd(), rfds);
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if (notifier->event_mask() & GNotifier::Write)
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add_fd_to_set(notifier->fd(), wfds);
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if (notifier->event_mask() & GNotifier::Exceptional)
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ASSERT_NOT_REACHED();
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}
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struct timeval timeout = { 0, 0 };
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if (!s_timers->is_empty() && m_queued_events.is_empty())
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get_next_timer_expiration(timeout);
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int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && s_timers->is_empty()) ? nullptr : &timeout);
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if (rc < 0) {
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ASSERT_NOT_REACHED();
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}
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for (auto& it : *s_timers) {
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auto& timer = *it.value;
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if (!timer.has_expired())
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continue;
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#ifdef CEVENTLOOP_DEBUG
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dbgprintf("CEventLoop: Timer %d has expired, sending CTimerEvent to %p\n", timer.timer_id, timer.owner);
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#endif
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post_event(*timer.owner, make<CTimerEvent>(timer.timer_id));
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if (timer.should_reload) {
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timer.reload();
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} else {
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// FIXME: Support removing expired timers that don't want to reload.
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ASSERT_NOT_REACHED();
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}
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}
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for (auto& notifier : *s_notifiers) {
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if (FD_ISSET(notifier->fd(), &rfds)) {
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if (notifier->on_ready_to_read)
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notifier->on_ready_to_read(*notifier);
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}
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if (FD_ISSET(notifier->fd(), &wfds)) {
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if (notifier->on_ready_to_write)
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notifier->on_ready_to_write(*notifier);
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}
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}
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process_file_descriptors_after_select(rfds);
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}
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bool CEventLoop::EventLoopTimer::has_expired() const
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{
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timeval now;
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gettimeofday(&now, nullptr);
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return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
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}
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void CEventLoop::EventLoopTimer::reload()
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{
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gettimeofday(&fire_time, nullptr);
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fire_time.tv_sec += interval / 1000;
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fire_time.tv_usec += (interval % 1000) * 1000;
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}
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void CEventLoop::get_next_timer_expiration(timeval& soonest)
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{
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ASSERT(!s_timers->is_empty());
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bool has_checked_any = false;
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for (auto& it : *s_timers) {
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auto& fire_time = it.value->fire_time;
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if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
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soonest = fire_time;
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has_checked_any = true;
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}
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}
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int CEventLoop::register_timer(CObject& object, int milliseconds, bool should_reload)
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{
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ASSERT(milliseconds >= 0);
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auto timer = make<EventLoopTimer>();
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timer->owner = object.make_weak_ptr();
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timer->interval = milliseconds;
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timer->reload();
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timer->should_reload = should_reload;
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int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
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ASSERT(timer_id); // FIXME: Aforementioned wraparound.
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timer->timer_id = timer_id;
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s_timers->set(timer->timer_id, move(timer));
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return timer_id;
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}
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bool CEventLoop::unregister_timer(int timer_id)
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{
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auto it = s_timers->find(timer_id);
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if (it == s_timers->end())
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return false;
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s_timers->remove(it);
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return true;
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}
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void CEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
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{
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s_notifiers->set(¬ifier);
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}
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void CEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
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{
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s_notifiers->remove(¬ifier);
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}
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76
LibCore/CEventLoop.h
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76
LibCore/CEventLoop.h
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#pragma once
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#include <AK/Badge.h>
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#include <AK/HashMap.h>
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#include <AK/OwnPtr.h>
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#include <AK/Vector.h>
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#include <AK/WeakPtr.h>
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#include <sys/select.h>
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#include <time.h>
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class CEvent;
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class CObject;
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class GNotifier;
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class CEventLoop {
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public:
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CEventLoop();
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virtual ~CEventLoop();
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int exec();
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void post_event(CObject& receiver, OwnPtr<CEvent>&&);
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static CEventLoop& main();
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static CEventLoop& current();
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bool running() const { return m_running; }
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static int register_timer(CObject&, int milliseconds, bool should_reload);
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static bool unregister_timer(int timer_id);
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static void register_notifier(Badge<GNotifier>, GNotifier&);
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static void unregister_notifier(Badge<GNotifier>, GNotifier&);
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void quit(int);
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virtual void take_pending_events_from(CEventLoop& other)
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{
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m_queued_events.append(move(other.m_queued_events));
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}
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protected:
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virtual void add_file_descriptors_for_select(fd_set&, int& max_fd) { UNUSED_PARAM(max_fd); }
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virtual void process_file_descriptors_after_select(const fd_set&) { }
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virtual void do_processing() { }
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private:
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void wait_for_event();
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void get_next_timer_expiration(timeval&);
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struct QueuedEvent {
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WeakPtr<CObject> receiver;
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OwnPtr<CEvent> event;
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};
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Vector<QueuedEvent> m_queued_events;
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bool m_running { false };
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bool m_exit_requested { false };
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int m_exit_code { 0 };
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struct EventLoopTimer {
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int timer_id { 0 };
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int interval { 0 };
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timeval fire_time;
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bool should_reload { false };
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WeakPtr<CObject> owner;
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void reload();
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bool has_expired() const;
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};
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static HashMap<int, OwnPtr<EventLoopTimer>>* s_timers;
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static int s_next_timer_id;
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static HashTable<GNotifier*>* s_notifiers;
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};
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OBJS = \
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OBJS = \
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CElapsedTimer.o \
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CElapsedTimer.o \
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CObject.o \
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CObject.o \
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CEventLoop.o \
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CEvent.o
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CEvent.o
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LIBRARY = libcore.a
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LIBRARY = libcore.a
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//#define COALESCING_DEBUG
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//#define COALESCING_DEBUG
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static HashMap<GShortcut, GAction*>* g_actions;
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static HashMap<GShortcut, GAction*>* g_actions;
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static GEventLoop* s_main_event_loop;
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static Vector<GEventLoop*>* s_event_loop_stack;
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int GEventLoop::s_event_fd = -1;
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int GEventLoop::s_event_fd = -1;
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pid_t GEventLoop::s_server_pid = -1;
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pid_t GEventLoop::s_server_pid = -1;
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HashMap<int, OwnPtr<GEventLoop::EventLoopTimer>>* GEventLoop::s_timers;
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HashTable<GNotifier*>* GEventLoop::s_notifiers;
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int GEventLoop::s_next_timer_id = 1;
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void GEventLoop::connect_to_server()
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void GEventLoop::connect_to_server()
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{
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{
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@ -70,16 +65,10 @@ void GEventLoop::connect_to_server()
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|
|
||||||
GEventLoop::GEventLoop()
|
GEventLoop::GEventLoop()
|
||||||
{
|
{
|
||||||
if (!s_event_loop_stack) {
|
static bool connected = false;
|
||||||
s_event_loop_stack = new Vector<GEventLoop*>;
|
if (!connected) {
|
||||||
s_timers = new HashMap<int, OwnPtr<GEventLoop::EventLoopTimer>>;
|
|
||||||
s_notifiers = new HashTable<GNotifier*>;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!s_main_event_loop) {
|
|
||||||
s_main_event_loop = this;
|
|
||||||
s_event_loop_stack->append(this);
|
|
||||||
connect_to_server();
|
connect_to_server();
|
||||||
|
connected = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!g_actions)
|
if (!g_actions)
|
||||||
|
@ -94,97 +83,6 @@ GEventLoop::~GEventLoop()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
GEventLoop& GEventLoop::main()
|
|
||||||
{
|
|
||||||
ASSERT(s_main_event_loop);
|
|
||||||
return *s_main_event_loop;
|
|
||||||
}
|
|
||||||
|
|
||||||
GEventLoop& GEventLoop::current()
|
|
||||||
{
|
|
||||||
return *s_event_loop_stack->last();
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::quit(int code)
|
|
||||||
{
|
|
||||||
m_exit_requested = true;
|
|
||||||
m_exit_code = code;
|
|
||||||
}
|
|
||||||
|
|
||||||
struct GEventLoopPusher {
|
|
||||||
public:
|
|
||||||
GEventLoopPusher(GEventLoop& event_loop) : m_event_loop(event_loop)
|
|
||||||
{
|
|
||||||
if (&m_event_loop != s_main_event_loop) {
|
|
||||||
m_event_loop.take_pending_events_from(GEventLoop::current());
|
|
||||||
s_event_loop_stack->append(&event_loop);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
~GEventLoopPusher()
|
|
||||||
{
|
|
||||||
if (&m_event_loop != s_main_event_loop) {
|
|
||||||
s_event_loop_stack->take_last();
|
|
||||||
GEventLoop::current().take_pending_events_from(m_event_loop);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
private:
|
|
||||||
GEventLoop& m_event_loop;
|
|
||||||
};
|
|
||||||
|
|
||||||
int GEventLoop::exec()
|
|
||||||
{
|
|
||||||
GEventLoopPusher pusher(*this);
|
|
||||||
|
|
||||||
m_running = true;
|
|
||||||
for (;;) {
|
|
||||||
if (m_exit_requested)
|
|
||||||
return m_exit_code;
|
|
||||||
process_unprocessed_messages();
|
|
||||||
if (m_queued_events.is_empty()) {
|
|
||||||
wait_for_event();
|
|
||||||
process_unprocessed_messages();
|
|
||||||
}
|
|
||||||
Vector<QueuedEvent> events = move(m_queued_events);
|
|
||||||
for (auto& queued_event : events) {
|
|
||||||
auto* receiver = queued_event.receiver.ptr();
|
|
||||||
auto& event = *queued_event.event;
|
|
||||||
#ifdef GEVENTLOOP_DEBUG
|
|
||||||
dbgprintf("GEventLoop: %s{%p} event %u\n", receiver->class_name(), receiver, (unsigned)event.type());
|
|
||||||
#endif
|
|
||||||
if (!receiver) {
|
|
||||||
switch (event.type()) {
|
|
||||||
case CEvent::Quit:
|
|
||||||
ASSERT_NOT_REACHED();
|
|
||||||
return 0;
|
|
||||||
default:
|
|
||||||
dbgprintf("Event type %u with no receiver :(\n", event.type());
|
|
||||||
}
|
|
||||||
} else if (event.type() == CEvent::Type::DeferredInvoke) {
|
|
||||||
printf("DeferredInvoke: receiver=%s{%p}\n", receiver->class_name(), receiver);
|
|
||||||
static_cast<CDeferredInvocationEvent&>(event).m_invokee(*receiver);
|
|
||||||
} else {
|
|
||||||
receiver->event(event);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (m_exit_requested) {
|
|
||||||
auto rejigged_event_queue = move(events);
|
|
||||||
rejigged_event_queue.append(move(m_queued_events));
|
|
||||||
m_queued_events = move(rejigged_event_queue);
|
|
||||||
return m_exit_code;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
ASSERT_NOT_REACHED();
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::post_event(CObject& receiver, OwnPtr<CEvent>&& event)
|
|
||||||
{
|
|
||||||
#ifdef GEVENTLOOP_DEBUG
|
|
||||||
dbgprintf("GEventLoop::post_event: {%u} << receiver=%p, event=%p\n", m_queued_events.size(), &receiver, event.ptr());
|
|
||||||
#endif
|
|
||||||
m_queued_events.append({ receiver.make_weak_ptr(), move(event) });
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::handle_paint_event(const WSAPI_ServerMessage& event, GWindow& window)
|
void GEventLoop::handle_paint_event(const WSAPI_ServerMessage& event, GWindow& window)
|
||||||
{
|
{
|
||||||
#ifdef GEVENTLOOP_DEBUG
|
#ifdef GEVENTLOOP_DEBUG
|
||||||
|
@ -284,73 +182,6 @@ void GEventLoop::handle_wm_event(const WSAPI_ServerMessage& event, GWindow& wind
|
||||||
ASSERT_NOT_REACHED();
|
ASSERT_NOT_REACHED();
|
||||||
}
|
}
|
||||||
|
|
||||||
void GEventLoop::wait_for_event()
|
|
||||||
{
|
|
||||||
fd_set rfds;
|
|
||||||
fd_set wfds;
|
|
||||||
FD_ZERO(&rfds);
|
|
||||||
FD_ZERO(&wfds);
|
|
||||||
|
|
||||||
int max_fd = 0;
|
|
||||||
auto add_fd_to_set = [&max_fd] (int fd, fd_set& set){
|
|
||||||
FD_SET(fd, &set);
|
|
||||||
if (fd > max_fd)
|
|
||||||
max_fd = fd;
|
|
||||||
};
|
|
||||||
|
|
||||||
add_fd_to_set(s_event_fd, rfds);
|
|
||||||
for (auto& notifier : *s_notifiers) {
|
|
||||||
if (notifier->event_mask() & GNotifier::Read)
|
|
||||||
add_fd_to_set(notifier->fd(), rfds);
|
|
||||||
if (notifier->event_mask() & GNotifier::Write)
|
|
||||||
add_fd_to_set(notifier->fd(), wfds);
|
|
||||||
if (notifier->event_mask() & GNotifier::Exceptional)
|
|
||||||
ASSERT_NOT_REACHED();
|
|
||||||
}
|
|
||||||
|
|
||||||
struct timeval timeout = { 0, 0 };
|
|
||||||
if (!s_timers->is_empty() && m_queued_events.is_empty())
|
|
||||||
get_next_timer_expiration(timeout);
|
|
||||||
ASSERT(m_unprocessed_messages.is_empty());
|
|
||||||
int rc = select(max_fd + 1, &rfds, &wfds, nullptr, (m_queued_events.is_empty() && s_timers->is_empty()) ? nullptr : &timeout);
|
|
||||||
if (rc < 0) {
|
|
||||||
ASSERT_NOT_REACHED();
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& it : *s_timers) {
|
|
||||||
auto& timer = *it.value;
|
|
||||||
if (!timer.has_expired())
|
|
||||||
continue;
|
|
||||||
#ifdef GEVENTLOOP_DEBUG
|
|
||||||
dbgprintf("GEventLoop: Timer %d has expired, sending CTimerEvent to %p\n", timer.timer_id, timer.owner);
|
|
||||||
#endif
|
|
||||||
post_event(*timer.owner, make<CTimerEvent>(timer.timer_id));
|
|
||||||
if (timer.should_reload) {
|
|
||||||
timer.reload();
|
|
||||||
} else {
|
|
||||||
// FIXME: Support removing expired timers that don't want to reload.
|
|
||||||
ASSERT_NOT_REACHED();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (auto& notifier : *s_notifiers) {
|
|
||||||
if (FD_ISSET(notifier->fd(), &rfds)) {
|
|
||||||
if (notifier->on_ready_to_read)
|
|
||||||
notifier->on_ready_to_read(*notifier);
|
|
||||||
}
|
|
||||||
if (FD_ISSET(notifier->fd(), &wfds)) {
|
|
||||||
if (notifier->on_ready_to_write)
|
|
||||||
notifier->on_ready_to_write(*notifier);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!FD_ISSET(s_event_fd, &rfds))
|
|
||||||
return;
|
|
||||||
|
|
||||||
bool success = drain_messages_from_server();
|
|
||||||
ASSERT(success);
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::process_unprocessed_messages()
|
void GEventLoop::process_unprocessed_messages()
|
||||||
{
|
{
|
||||||
int coalesced_paints = 0;
|
int coalesced_paints = 0;
|
||||||
|
@ -491,66 +322,6 @@ bool GEventLoop::drain_messages_from_server()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool GEventLoop::EventLoopTimer::has_expired() const
|
|
||||||
{
|
|
||||||
timeval now;
|
|
||||||
gettimeofday(&now, nullptr);
|
|
||||||
return now.tv_sec > fire_time.tv_sec || (now.tv_sec == fire_time.tv_sec && now.tv_usec >= fire_time.tv_usec);
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::EventLoopTimer::reload()
|
|
||||||
{
|
|
||||||
gettimeofday(&fire_time, nullptr);
|
|
||||||
fire_time.tv_sec += interval / 1000;
|
|
||||||
fire_time.tv_usec += (interval % 1000) * 1000;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::get_next_timer_expiration(timeval& soonest)
|
|
||||||
{
|
|
||||||
ASSERT(!s_timers->is_empty());
|
|
||||||
bool has_checked_any = false;
|
|
||||||
for (auto& it : *s_timers) {
|
|
||||||
auto& fire_time = it.value->fire_time;
|
|
||||||
if (!has_checked_any || fire_time.tv_sec < soonest.tv_sec || (fire_time.tv_sec == soonest.tv_sec && fire_time.tv_usec < soonest.tv_usec))
|
|
||||||
soonest = fire_time;
|
|
||||||
has_checked_any = true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
int GEventLoop::register_timer(CObject& object, int milliseconds, bool should_reload)
|
|
||||||
{
|
|
||||||
ASSERT(milliseconds >= 0);
|
|
||||||
auto timer = make<EventLoopTimer>();
|
|
||||||
timer->owner = object.make_weak_ptr();
|
|
||||||
timer->interval = milliseconds;
|
|
||||||
timer->reload();
|
|
||||||
timer->should_reload = should_reload;
|
|
||||||
int timer_id = ++s_next_timer_id; // FIXME: This will eventually wrap around.
|
|
||||||
ASSERT(timer_id); // FIXME: Aforementioned wraparound.
|
|
||||||
timer->timer_id = timer_id;
|
|
||||||
s_timers->set(timer->timer_id, move(timer));
|
|
||||||
return timer_id;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GEventLoop::unregister_timer(int timer_id)
|
|
||||||
{
|
|
||||||
auto it = s_timers->find(timer_id);
|
|
||||||
if (it == s_timers->end())
|
|
||||||
return false;
|
|
||||||
s_timers->remove(it);
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::register_notifier(Badge<GNotifier>, GNotifier& notifier)
|
|
||||||
{
|
|
||||||
s_notifiers->set(¬ifier);
|
|
||||||
}
|
|
||||||
|
|
||||||
void GEventLoop::unregister_notifier(Badge<GNotifier>, GNotifier& notifier)
|
|
||||||
{
|
|
||||||
s_notifiers->remove(¬ifier);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
|
bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
|
||||||
{
|
{
|
||||||
int nwritten = write(s_event_fd, &message, sizeof(WSAPI_ClientMessage));
|
int nwritten = write(s_event_fd, &message, sizeof(WSAPI_ClientMessage));
|
||||||
|
@ -559,7 +330,6 @@ bool GEventLoop::post_message_to_server(const WSAPI_ClientMessage& message)
|
||||||
|
|
||||||
bool GEventLoop::wait_for_specific_event(WSAPI_ServerMessage::Type type, WSAPI_ServerMessage& event)
|
bool GEventLoop::wait_for_specific_event(WSAPI_ServerMessage::Type type, WSAPI_ServerMessage& event)
|
||||||
{
|
{
|
||||||
|
|
||||||
for (;;) {
|
for (;;) {
|
||||||
fd_set rfds;
|
fd_set rfds;
|
||||||
FD_ZERO(&rfds);
|
FD_ZERO(&rfds);
|
||||||
|
|
|
@ -1,10 +1,6 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include <AK/Badge.h>
|
#include <LibCore/CEventLoop.h>
|
||||||
#include <AK/HashMap.h>
|
|
||||||
#include <AK/OwnPtr.h>
|
|
||||||
#include <AK/Vector.h>
|
|
||||||
#include <AK/WeakPtr.h>
|
|
||||||
#include <WindowServer/WSAPITypes.h>
|
#include <WindowServer/WSAPITypes.h>
|
||||||
#include <LibGUI/GEvent.h>
|
#include <LibGUI/GEvent.h>
|
||||||
|
|
||||||
|
@ -13,42 +9,43 @@ class CObject;
|
||||||
class GNotifier;
|
class GNotifier;
|
||||||
class GWindow;
|
class GWindow;
|
||||||
|
|
||||||
class GEventLoop {
|
class GEventLoop final : public CEventLoop {
|
||||||
public:
|
public:
|
||||||
GEventLoop();
|
GEventLoop();
|
||||||
~GEventLoop();
|
virtual ~GEventLoop() override;
|
||||||
|
|
||||||
int exec();
|
static GEventLoop& current() { return static_cast<GEventLoop&>(CEventLoop::current()); }
|
||||||
|
|
||||||
void post_event(CObject& receiver, OwnPtr<CEvent>&&);
|
|
||||||
|
|
||||||
static GEventLoop& main();
|
|
||||||
static GEventLoop& current();
|
|
||||||
|
|
||||||
bool running() const { return m_running; }
|
|
||||||
|
|
||||||
static int register_timer(CObject&, int milliseconds, bool should_reload);
|
|
||||||
static bool unregister_timer(int timer_id);
|
|
||||||
|
|
||||||
static void register_notifier(Badge<GNotifier>, GNotifier&);
|
|
||||||
static void unregister_notifier(Badge<GNotifier>, GNotifier&);
|
|
||||||
|
|
||||||
void quit(int);
|
|
||||||
|
|
||||||
static bool post_message_to_server(const WSAPI_ClientMessage&);
|
static bool post_message_to_server(const WSAPI_ClientMessage&);
|
||||||
bool wait_for_specific_event(WSAPI_ServerMessage::Type, WSAPI_ServerMessage&);
|
bool wait_for_specific_event(WSAPI_ServerMessage::Type, WSAPI_ServerMessage&);
|
||||||
|
|
||||||
WSAPI_ServerMessage sync_request(const WSAPI_ClientMessage& request, WSAPI_ServerMessage::Type response_type);
|
WSAPI_ServerMessage sync_request(const WSAPI_ClientMessage& request, WSAPI_ServerMessage::Type response_type);
|
||||||
|
|
||||||
static pid_t server_pid() { return s_server_pid; }
|
static pid_t server_pid() { return s_server_pid; }
|
||||||
|
|
||||||
void take_pending_events_from(GEventLoop& other)
|
virtual void take_pending_events_from(CEventLoop& other) override
|
||||||
{
|
{
|
||||||
m_queued_events.append(move(other.m_queued_events));
|
CEventLoop::take_pending_events_from(other);
|
||||||
m_unprocessed_messages.append(move(other.m_unprocessed_messages));
|
m_unprocessed_messages.append(move(static_cast<GEventLoop&>(other).m_unprocessed_messages));
|
||||||
}
|
}
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
virtual void add_file_descriptors_for_select(fd_set& fds, int& max_fd_added) override
|
||||||
|
{
|
||||||
|
FD_SET(s_event_fd, &fds);
|
||||||
|
max_fd_added = s_event_fd;
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void process_file_descriptors_after_select(const fd_set& fds) override
|
||||||
|
{
|
||||||
|
if (FD_ISSET(s_event_fd, &fds))
|
||||||
|
drain_messages_from_server();
|
||||||
|
}
|
||||||
|
|
||||||
|
virtual void do_processing() override
|
||||||
|
{
|
||||||
|
process_unprocessed_messages();
|
||||||
|
}
|
||||||
|
|
||||||
void wait_for_event();
|
void wait_for_event();
|
||||||
bool drain_messages_from_server();
|
bool drain_messages_from_server();
|
||||||
void process_unprocessed_messages();
|
void process_unprocessed_messages();
|
||||||
|
@ -61,37 +58,9 @@ private:
|
||||||
void handle_menu_event(const WSAPI_ServerMessage&);
|
void handle_menu_event(const WSAPI_ServerMessage&);
|
||||||
void handle_window_entered_or_left_event(const WSAPI_ServerMessage&, GWindow&);
|
void handle_window_entered_or_left_event(const WSAPI_ServerMessage&, GWindow&);
|
||||||
void handle_wm_event(const WSAPI_ServerMessage&, GWindow&);
|
void handle_wm_event(const WSAPI_ServerMessage&, GWindow&);
|
||||||
void get_next_timer_expiration(timeval&);
|
|
||||||
void connect_to_server();
|
void connect_to_server();
|
||||||
|
|
||||||
struct QueuedEvent {
|
|
||||||
WeakPtr<CObject> receiver;
|
|
||||||
OwnPtr<CEvent> event;
|
|
||||||
};
|
|
||||||
Vector<QueuedEvent> m_queued_events;
|
|
||||||
|
|
||||||
Vector<WSAPI_ServerMessage> m_unprocessed_messages;
|
Vector<WSAPI_ServerMessage> m_unprocessed_messages;
|
||||||
|
|
||||||
bool m_running { false };
|
|
||||||
bool m_exit_requested { false };
|
|
||||||
int m_exit_code { 0 };
|
|
||||||
|
|
||||||
static pid_t s_server_pid;
|
static pid_t s_server_pid;
|
||||||
static pid_t s_event_fd;
|
static pid_t s_event_fd;
|
||||||
|
|
||||||
struct EventLoopTimer {
|
|
||||||
int timer_id { 0 };
|
|
||||||
int interval { 0 };
|
|
||||||
timeval fire_time;
|
|
||||||
bool should_reload { false };
|
|
||||||
WeakPtr<CObject> owner;
|
|
||||||
|
|
||||||
void reload();
|
|
||||||
bool has_expired() const;
|
|
||||||
};
|
|
||||||
|
|
||||||
static HashMap<int, OwnPtr<EventLoopTimer>>* s_timers;
|
|
||||||
static int s_next_timer_id;
|
|
||||||
|
|
||||||
static HashTable<GNotifier*>* s_notifiers;
|
|
||||||
};
|
};
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue