From b264d29515da28bfc240db6d26d43c737f699fce Mon Sep 17 00:00:00 2001 From: Sam Atkins Date: Sat, 17 Jun 2023 17:02:41 +0100 Subject: [PATCH] Snake: Show status tips in Statusbar --- Userland/Games/Snake/main.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/Userland/Games/Snake/main.cpp b/Userland/Games/Snake/main.cpp index e8a50da353..d6a3c6a604 100644 --- a/Userland/Games/Snake/main.cpp +++ b/Userland/Games/Snake/main.cpp @@ -64,6 +64,12 @@ ErrorOr serenity_main(Main::Arguments arguments) auto& statusbar = *widget->find_descendant_of_type_named("statusbar"sv); statusbar.set_text(0, TRY("Score: 0"_string)); statusbar.set_text(1, TRY(String::formatted("High Score: {}", high_score))); + GUI::Application::the()->on_action_enter = [&statusbar](GUI::Action& action) { + statusbar.set_override_text(action.status_tip()); + }; + GUI::Application::the()->on_action_leave = [&statusbar](GUI::Action&) { + statusbar.set_override_text({}); + }; game.on_score_update = [&](auto score) { statusbar.set_text(0, String::formatted("Score: {}", score).release_value_but_fixme_should_propagate_errors());