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Ports/sdl12-compat: Update to version 1.2.56
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parent
e68309144b
commit
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3 changed files with 20 additions and 16 deletions
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@ -1,12 +1,16 @@
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#!/usr/bin/env -S bash ../.port_include.sh
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port=sdl12-compat
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version=1.2.52
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port='sdl12-compat'
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version='1.2.56'
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workdir=sdl12-compat-release-${version}
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useconfigure=true
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files="https://github.com/libsdl-org/sdl12-compat/archive/refs/tags/release-${version}.tar.gz ${port}-${version}.tar.gz 5bd7942703575554670a8767ae030f7921a0ac3c5e2fd173a537b7c7a8599014"
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auth_type=sha256
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configopts=("-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt" "-DCMAKE_BUILD_TYPE=Release" "-DCMAKE_INSTALL_PREFIX=${SERENITY_INSTALL_ROOT}/usr/local/" "-B./build")
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useconfigure='true'
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files="https://github.com/libsdl-org/sdl12-compat/archive/refs/tags/release-${version}.tar.gz ${port}-${version}.tar.gz f62f3e15f95aade366ee6c03f291e8825c4689390a6be681535259a877259c58"
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auth_type='sha256'
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configopts=(
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"-DCMAKE_TOOLCHAIN_FILE=${SERENITY_BUILD_DIR}/CMakeToolchain.txt"
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"-DCMAKE_BUILD_TYPE=Release"
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"-DCMAKE_INSTALL_PREFIX=${SERENITY_INSTALL_ROOT}/usr/local/"
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"-B./build"
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)
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depends=("SDL2")
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configure() {
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@ -12,15 +12,15 @@ but disabling fullscreen at this point fixes the flickering.
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1 file changed, 1 insertion(+), 1 deletion(-)
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diff --git a/src/SDL12_compat.c b/src/SDL12_compat.c
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index b3a411e..4d8001d 100644
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index 2dddc16937882f66c315f099f506704851b32d8e..57ace97794e7507d228f1dd076202d3aa22810c6 100644
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--- a/src/SDL12_compat.c
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+++ b/src/SDL12_compat.c
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@@ -5184,7 +5184,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags12)
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fullscreen_flags20 &= ~SDL_WINDOW_FULLSCREEN_DESKTOP;
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SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20);
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SDL20_SetWindowSize(VideoWindow20, width, height);
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- fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN;
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+ /* fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN; */
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@@ -5894,7 +5894,7 @@ SDL_SetVideoMode(int width, int height, int bpp, Uint32 flags12)
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SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20);
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SDL20_SetWindowSize(VideoWindow20, width, height); /* not scaled_width, scaled_height */
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if (was_fullscreen) {
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- fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN;
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+ /* fullscreen_flags20 |= SDL_WINDOW_FULLSCREEN; */
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SDL20_SetWindowFullscreen(VideoWindow20, fullscreen_flags20);
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}
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}
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}
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