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LibGUI: Don't use Core::Object::add() to instantiate dialogs

Now that add() returns a WidgetType&, we can't rely on the parent of a
GUI::Dialog to still keep it alive after exec() returns. This happens
because exec() will call remove_from_parent() on itself before
returning.

And so we go back to the old idiom for creating a GUI::Dialog centered
above a specific window. Just call GUI::Dialog::construct(), passing
the "parent" window as the last parameter.
This commit is contained in:
Andreas Kling 2020-03-04 20:53:51 +01:00
parent dfa69b82b4
commit b29ff7b821
18 changed files with 43 additions and 43 deletions

View file

@ -171,12 +171,12 @@ int main(int argc, char** argv)
});
auto mkdir_action = GUI::Action::create("New directory...", { Mod_Ctrl | Mod_Shift, Key_N }, Gfx::Bitmap::load_from_file("/res/icons/16x16/mkdir.png"), [&](const GUI::Action&) {
auto& input_box = window->add<GUI::InputBox>("Enter name:", "New directory");
if (input_box.exec() == GUI::InputBox::ExecOK && !input_box.text_value().is_empty()) {
auto input_box = GUI::InputBox::construct("Enter name:", "New directory", window);
if (input_box->exec() == GUI::InputBox::ExecOK && !input_box->text_value().is_empty()) {
auto new_dir_path = canonicalized_path(
String::format("%s/%s",
directory_view.path().characters(),
input_box.text_value().characters()));
input_box->text_value().characters()));
int rc = mkdir(new_dir_path.characters(), 0777);
if (rc < 0) {
GUI::MessageBox::show(String::format("mkdir(\"%s\") failed: %s", new_dir_path.characters(), strerror(errno)), "Error", GUI::MessageBox::Type::Error, GUI::MessageBox::InputType::OK, window);