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LibGUI: Don't use Core::Object::add() to instantiate dialogs
Now that add() returns a WidgetType&, we can't rely on the parent of a GUI::Dialog to still keep it alive after exec() returns. This happens because exec() will call remove_from_parent() on itself before returning. And so we go back to the old idiom for creating a GUI::Dialog centered above a specific window. Just call GUI::Dialog::construct(), passing the "parent" window as the last parameter.
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18 changed files with 43 additions and 43 deletions
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@ -53,7 +53,7 @@ public:
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virtual void close() override;
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protected:
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explicit Dialog(Core::Object* parent);
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explicit Dialog(Window* parent_window);
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private:
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OwnPtr<Core::EventLoop> m_event_loop;
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